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Autosub 6000 Ocean Floor Mission

This resource is part of the Polar Explorer Resource Collection https://www.stem.org.uk/polar-explorer-educational-resources.

In this resource learners will use Scratch, to debug and then...

Principia Space Diary: robots in space

Robots are really useful in space as they can do lots of different jobs, some of which are too difficult or dangerous for humans. This activity looks at the different uses of robots in space exploration, with children researching the different uses of robots including robotic arms, Moon buggies and space...

Pizza Pickle Scratch Debugging Activity

This Barefoot Computing activity challenges lower-primary children to debug simple Scratch programs that assemble pizzas on-screen. A simple four-step process for systematic debugging is demonstrated.

Using logical reasoning and learning-by-doing, children predict the outcomes of algorithms that contain...

Crazy Character Algorithms Activity: an Introduction to Sequences of Instructions

Children in lower primary settings can create their first algorithm using this Barefoot Computing unplugged computing activity. A picture of a 'crazy character' is decomposed into simple shapes. The instructions for drawing it are shared with the class who follow and attempt to reconstruct the picture. This...

Make a Game Project

In this multi-lesson project pupils design and code a computer game. It uses a rainforest theme but can be adapted to any topic, with learners of varying age or ability. The project includes: *Decomposition of the elements of a game *Designing the game *Creating assets for the game, such as background images and...

Investigating Outputs

This activity helps children learn about computer systems and output devices. It relates these systems to those they encounter everyday, from headphones to printers and washing machine motors. They understand that programs make these devices function, and attempt a programming activity using Scratch and Lego WeDo....

ScratchJr Knock Knock Joke Activity

This Barefoot activity for young programmers exploits the sequencing and timing of joke-telling to help students learn good programming techniques. After planning an animation using a storyboard technique they then code it using the Scratch Jr app, and debug it. Tips for supporting the less able, as well as...

Patterns Unplugged Activity

This short unplugged activity, away from computers, introduces pattern recognition using familiar objects. Children are asked to analyse groups of objects (cats, cars and so on) to identify features common to all of them. Exceptions to the 'rules' are discussed, and parallels with writing computer programs are...

Selecting Search Results

This Barefoot Computing primary school resource helps children to Understand how search engines work. By acting as a ‘web crawler’ and collecting information across a small selection of web pages, they learn what in data is indexed by search engines and how this is used when a search query is received. As well as...

Scratch Maths Quiz Variables

This Barefoot Computing resource builds on the ‘Maths quiz with selection’ learning activities which should be undertaken first.

It involves improving an existing Scratch maths quiz and adding score-keeping using variables – a quiz Scratch file is provided for students who do not have access to one they made...

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