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Primary Computing Lesson - Programming Apps

This Key Stage 2 teacher led activity, adapted for the Hour of Code, develops children’s programming skills by developing apps using text: a simplified JavaScript language.

The children apply their computational thinking skills through design and development and begin to understand the...

VEX IQ - exploring Modkit blocks

This resource for VEX IQ Modkit helps students to understand the basic principles of using blocks of code to create a programme. The Modkit blocks have been reproduced so that they can be printed and used by students for discussion and when planning their code. This resource contains a classroom presentation...

Make a Game Project

In this multi-lesson project pupils design and code a computer game. It uses a rainforest theme but can be adapted to any topic, with learners of varying age or ability. The project includes: *Decomposition of the elements of a game *Designing the game *Creating assets for the game, such as background images and...

Kodu Game Selection Activity

This lengthier activity involves designing and creating a simple computer game using the free Microsoft Kodu platform. It is expected that the children will have some prior experience of Kodu, or that a basic tutorial is offered before commencing this activity. Worksheets are provided that help children through the...

We Are Programmers: Creating an Animation

The Rising Stars Year Three planning unit uses Scratch to create an animated cartoon from characters designed by students. The resource contains detailed planning of each stage of the lesson, accounting for all groups of learners.

In the lesson students learn how to use the paint tool in Scratch to create a...

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