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Showing 1606 results
This resource provides instructions for building a card buggy and creating a sample programme for your crumble board. You will need motors, a battery pack and connectors to complete the project.
The Crumble “Getting Started” guide includes an overview of the Crumble software and a step-by-step guide to writing your first program. It also covers:
- Sparkle control
- Motor control
- Using inputs (digital and analogue)
- Using variables and maths in your programs
Great pack...
Crumble cookbooks show Crumble users how to design and make a range of projects using Crumble coding.
Quantum computers will revolutionise secure communications, and will make some current encryption methods obsolete. This activity, takes in cutting-edge research at the UK Quantum Technology hubs...
This set of activities introduces children to cryptography techniques, showing how the use of computers can make encryption quicker and more effective. Some notable examples of the use of encryption in history are mentioned, leading to the use of calculation machines for code-making and code-breaking.
A...
Cubetto is the friendly wooden robot which will teach children the basics of computer programming through adventure and hands-on play.
Donated by Primo Toys.
The ability to extract and summarise information is a very valuable skill for students to develop. This document is a report published in 2011 by the University of Cambridge. It investigates social impacts of technology use on different cultures. This resource could be used as a source document for students to scan...
This text explores how teachers can harness the power of curiosity in their classroom. Curiosity has the potential to enhance learning in all curriculum subjects but it has a special...
STEM Learning has worked with IBM to increase the accessibility of its SkillsBuild e-learning resources. We have created guides to show which SkillsBuild content supports the specific learning objectives within a range of computing qualification specifications to help save teachers time when planning their...
This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.
This resource consists of two starter activities, the Cyber Security Diamond asks students to take 9 statements relating to Cyber Security and rank them (in a diamond layout) from most to least important. The Social Engineering Activity contains four definitions of types of social engineering activity and asks...
Explore cyber control through this activity pack, looking at networks of connected devices. It covers:
- The benefits of devices connected via the internet and scenarios to consider
- The dangers of hacking
- A programming task using the micro:bit using Bluetooth
- A sorting images...
An interactive presentation on cyber security for GCSE students. The presentation follows the three strands of the GCSE syllabus, malicious code , social engineering and detect and prevent. Each of the sections has examples and definitions and can be navigated easily by the student. A pre...