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In this unit, Year 2 pupils will learn to recognise that different devices can be used to capture photographs and they will gain experience capturing, editing and improving photographs. Towards the end of the unit, pupils will use their knowledge to recognise that images they see may not be real. This unit provided...

These resources support the teaching of the computing curriculum for Year 4. The resources offer practical and varied activities to cover the areas of the curriculum below;

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve...

These resources support the teaching of the computing curriculum for Year 5. The resources offer practical and varied activities to cover the areas of the curriculum below;

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve...

These resources support the teaching of the computing curriculum for Year 6. The resources offer practical and varied activities to cover the areas of the curriculum below;

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve...

These resources support the teaching of the computing curriculum for year 7. The resources offer practical and varied activities to cover the areas of the curriculum below:

  • understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online...

These resources support the teaching of the computing curriculum for year 8. The resources offer practical and varied activities to cover the areas of the curriculum below:

  • understand how instructions are stored and executed within a computer...

These resources support the teaching of the computing curriculum for year 9. The resources offer practical and varied activities to cover the areas of the curriculum below:

  • use two or more programming languages, at least one of...

These resources support the teaching of the Computing curriculum for KS1. The resources also incorporate elements of the Art curriculum to allow for purposeful and cross-curricular learning opportunities.

To find out more about what's on offer, visit the Teach Computing...

These resources support the teaching of the Computing curriculum for KS1. The resources also incorporates elements of the Art and Music curriculum to allow for purposeful and cross-curricular learning opportunities.

To find out more about what's on offer, visit the Teach...

Year 3 Teaching Resources -

These resources support the teaching of the computing curriculum for Year 3. The resources offer practical and varied activities to cover the areas of the curriculum below;

  • design, write and debug programs that accomplish specific goals, including controlling or...

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