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This edition of the Computing at School newsletter focuses broadly on computing in primary schools, and contains articles covering:
*The new National Curriculum Programme of Study for Computing
*Designing a new computing curriculum in your school; adapting previous curriculum models
*Computing...
This edition of the Computing at School newsletter covers many topics including:
*Visual development of mobile apps using App Inventor
*Active learning in computing using Lego NXT and Logo
*BYOB, an extension to Scratch that aids abstraction and extension
*Robot simulation using RoboMind...
This book describes young people’s attitudes, beliefs, motivations and behaviours that affect their decisions on subject choice and career paths to add depth to the current understanding of how young people perceive STEM careers.
Four phases of research activity with young people; qualitative, social...
A useful handbook for setting up a student-led STEM club, with exemplars from three schools.
It is increasingly recognised that giving students opportunities to act as ambassadors and mentors for STEM subjects outside of school can be of great benefit to the individual, their institution, and to the broader...
This edition of the Computing at School newsletter focuses on teaching computing in primary schools, and contains articles covering:
*Pedagogy of computing in primary schools
*National curriculum programme of study
*Game design in the primary classroom
*Primary – secondary transition...
This edition of the Computing at School newsletter contains articles covering:
*Computing in the national curriculum
*Computational thinking in the classroom
...