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Starchaser Rocket Factory 1

Ideal for all ages and key stages the Starchaser Rocket Factory 1 enables students to experiment with Newton’s Laws of motion by building and flying their own compressed air powered model rockets. Safe, clean, educational and fun, Rocket Factory 1 is supervised by a Starchaser Educator and...

STEM learning secondary and FE magazine: summer 2018

This issue of magazine includes the following articles:

  • Preparing BTEC students for university by Adrian Greenall
  • Future careers in magic by Dave Gibbs
  • What does a good science scheme of learning look like? by Mark Langley
  • Exploring our universe by Tom Lyons
  • Moving...

STEM learning secondary and FE magazine: spring 2018

This issue of the magazine includes the following articles:

  • Have your Pi and eat it too by Michael Anderson
  • Bananas are big business by Ed Walsh
  • The E in STEM by Gill Collinson and Gemma Taylor
  • Celebrating International Darwin Day by Simon Quinnell
  • Applying learning...

STEM Learning magazine: secondary and post-16 - summer 2017

In this issue of the STEM Learning magazine Gemma Taylor talks to schools about how they are planning and preparing for the reforms to the design and technology GCSEs....

STEM Learning Magazine: Secondary - autumn 2015

This edition of the STEM Learning Magazine includes articles on:

Professional development for science technicians
An interview with a design and technology teacher
Study visits to CERN
High quality staff training days
Tim Peake's mission to the International Space Station
Bringing...

Introducing BBC micro:bit to a wider audience

I have recently run a session for retired engineers and computer professional keen to learn about the micro:bit as a very cheap (£15) tool for their own interest and amusement, but also to be able to support colleagues in schools, academies and colleges to make sensible use of them to support cross-curricular STEM...

Writing a Flowchart

This engineering activity, suitable for children in computing lessons, looks at the basics of flowchart construction.

Simple examples, such as the decisions made by a dog chasing a stick, are used to make flowchart representation of algorithms accessible to younger children.

A simple design activity...

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