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House of Gadgets

An exercise in sustainability using recucled materials. Developed by STEM Coventry and IET Coventry and Warwickshire.

Pupils are asked to think of

- sustainability, which products can be re-cycled,?

- what would happen if nobody collected the waste?

- what happened to the glass makers...

Fighting fires with the internet of things: Design and technology one hour activity

This one-hour lesson introduces the Internet of Things to students, through the context of fire fighting.

Students explore the user needs of a modern firefighter and how different Internet of Things technologies could improve their equipment and safety. Students investigate different products...

One Planet Packaging

These materials, from Waste Watch (part of Keep Britain Tidy), have been developed to make explicit links between sustainability and packaging for students following GCSE level design and technology courses. The scheme of learning includes suggested activities for five active learning sessions, supported by the...

Inclusive design: lesson 3

Lesson 3 of a set of lessons where students will solve a design problem using inclusive design principles. In this lesson students will learn about anthropometrics and will collect appropriate data which can be applied to the product solution for the client. Students will learn how to collect data and convert into...

The Paper Cup Company

A National STEM Learning Centre and Network Engineering Case Studies resource investigating the design process involved in developing a paper cup for manufacture.

You wouldn't believe making a paper cup could be complicated, but there's a lot of science reasoning behind the product design.Your students can...

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