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Hot Rocks and Cool Breezes

The contents of this student book from the Bath Science project include:

The vital cycle: water cycle

Liquid assets: water consumption, water quality, measuring pollution

Rocks as resources...

e-Textiles in a Box

This professional development resource provides teachers with the basic knowledge to deliver an e-textiles project in the classroom. The four lessons of varying duration cover: • basic electronics with batteries and LEDs • Using craft techniques to create wearable electronics • Introductory programming with Arduino...

Open Softwear: Fashionable Prototyping and Wearable Computing Using the Arduino

This guide is suitable to support a full introductory wearable-technology project using Arduino. It gives an overview of the Arduino system as well as the key terms surrounding ‘making’ and ‘hacking’. After a brief review of basic electrical theory, a closer look at the inputs and outputs of a basic board, and of...

Rabbits

In this Cre8ate maths activity students learn that a simulation is a model of a real situation. Data for the birth rate of rabbits is provided and is used by students to develop their own model to simulate the breeding of rabbits in a field and consider the likely damage to the farmer’s crop. Initially this is done...

Alien Invasion

Alien Invasion is a set of four interactive lessons about a full-scale alien attack that coincides with a class visit to Manford City. To set the scene and support the lessons, live television news bulletins, radio broadcasts and telephone messages help to develop the story line. The invasion leads to a series of...

Young Technologist's Handbook

Produced for the Technology Enhancement Programme (TEP), this book contains a comprehensive selection of useful descriptions and reference information on the properties of materials, manufacturing processes, ergonomics and electronics. This pulls together a wide range of data into a single publication, accessible...

Task Maths 1

In this Year Seven textbook from Task Maths, there are 28 mathematics tasks. There are also useful sets of review exercises after every three tasks and revision exercises at the end. Each task consists of a number of differentiated activities. Many activities are investigative or exploratory and encourage...

Calculations with hundreds and thousands

This resource, from the Centre for Innovation in Mathematics Teaching, builds on students' previous knowledge of multiplying by powers of 10 to demonstrate how calculations such as 2000 x 300 can be performed accurately. Follow-up exercises provide practice in the skills learned.

Itching for more

Designed for students who have advanced through Scratch and are ready for additional challenge, this resource explores Build Your Own Blocks (BYOB) as a tool for learning modular programming using procedures. 

After examining, briefly, the history of the computer and the Turing Test as a measure of their...

Starting from Scratch

Scratch is widely used in primary schools to teach children basic programming. This resource goes deeper, making use of the familiar Scratch environment to take students deeper into programming concepts such as:

  • Algorithm design
  • Parallel and sequential instructions
  • Event-driven...

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