Filters
Clear allSubject
- Careers (12) Apply Careers filter
- Climate Change (4) Apply Climate Change filter
- Computing (52) Apply Computing filter
- Creative arts and media (7) Apply Creative arts and media filter
- Cross curricular (56) Apply Cross curricular filter
- Design and technology (187) Apply Design and technology filter
- Engineering (61) Apply Engineering filter
- Food Preparation and Nutrition (27) Apply Food Preparation and Nutrition filter
- Mathematics (164) Apply Mathematics filter
- Psychology (2) Apply Psychology filter
- Science (363) Apply Science filter
- Space (7) Apply Space filter
- STEM Ambassadors (5) Apply STEM Ambassadors filter
- STEM Clubs (11) Apply STEM Clubs filter
Age range
Type
- (-) Remove Activity sheet filter Activity sheet
- Article (2) Apply Article filter
- Assessment (11) Apply Assessment filter
- Audio (6) Apply Audio filter
- Data set (15) Apply Data set filter
- Experiment (7) Apply Experiment filter
- Game (11) Apply Game filter
- Group work (10) Apply Group work filter
- Image (30) Apply Image filter
- Information sheet (84) Apply Information sheet filter
- Interactive resource (13) Apply Interactive resource filter
- Open-ended task (3) Apply Open-ended task filter
- Poster (13) Apply Poster filter
- (-) Remove Presentation filter Presentation
- Quiz (3) Apply Quiz filter
- Research (1) Apply Research filter
- Teacher guidance (447) Apply Teacher guidance filter
- Video (78) Apply Video filter
- Include Physical Resources (26274) Apply Include Physical Resources filter
Showing 607 results
Produced by ARKive, this creative activity is designed to teach students aged 11-14 years about the theory of adaptation. It does this by looking specifically at animals' adaptations for movement through different types of habitats. Students learn the definition of adaptation and why animals need adaptations to...
In this ARKive resource, students learn about how different animals and plants are adapted to surviving in arid habitats. Working in groups, students design and carry out an experiment aimed at testing the effectiveness of different adaptations in reducing water loss. Using a worksheet as guidance, students also...
In this STEM activity, pupils will solve three addition and subtraction problems, with the answers giving the digits needed to crack the code to a safe. This activity allows pupils to further their abilities to add and subtract numbers with up to three numbers mentally and using formal columnar methods and to solve...
In this activity, from the Institution of Engineering and Technology (IET), students explore the basic principles of aerodynamics by looking at familiar products that have been designed with speed in mind and identifying features common to these products....
This More Maths Grads resource, from the Maths Careers website, investigates the maths used in transport and is based on the travelling salesman problem.
Students are given a table containing information on the cost of air travel between nine different cities and asked to plan a route that visits each...
Air pollutants arise from natural processes and human activities. In this SATIS Revisited resource, students investigate air pollution, how it is monitored and some effects on human health. Air pollutants arise from a wide variety of sources, although they are mainly a result of the combustion process. It is easy...
In this teacher presentation and collection of student worksheets a pair of simultaneous equations is given, one of which is non-linear. A second pair of similar simultaneous equations is given; that has the same solutions. Students are challenged to explain why.
Each student worksheet contains different...
This package of resources by Learnbylayers provides a comprehensive introduction to 3D printing, where it is used in the wider world and why it is used to manufacture certain products. Students design an object, slice and print it and learn about the basics of 3D printing. The materials can be taught in class or...
In this lesson students are introduced to the world of robotics in the context of the Key Stage 2 ICT curriculum. Over the course of these lessons, the students will learn how to use Modkit to program a VEX IQ Basebot in the context of an ‘autonomous car’.
...
The purpose of the lesson is to expand the students' knowledge on programming the drivetrain. Students will also use the Touch LED sensor to provide user feedback during the program execution.
The remaining lessons can be found here.
This...
The purpose of this lessons is to introduce the students to sensors. Students will learn how sensors allow a robot to examine its environment and how this data can be used to make decisions. The lesson will center on the VEX IQ distance sensor. From a programming perspective conditional statements and nested loops...
The purpose of this lesson is to introduce the ‘color’ sensor and its usage within Modkit. The students will also learn the concept of variables, which they will set to a constant value throughout the program.
...
The purpose of this lesson is revise and combine all the programming skills the students have learned throughout these lessons. In addition students will extend their knowledge on variables.
The remaining lessons can...
This activity, from the Institution of Engineering and Technology (IET), introduces students to the differences between analogue and digital communication. An analogue signal can be rendered useless by small amounts of interference, whereas a digital signal remains...
This Cape Farewell video clip shows scientists back at the National Oceanography Centre in Southampton, analysing the samples of phytoplankton and zooplankton taken in the Arctic, identifying species and counting their abundance.
Activity G - Plankton analysis is...