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The presentation presents a box containing m white balls and n black balls. Students are asked to explore the probability that if two balls are chosen consecutively, without replacement, the two balls are the same colour. A spreadsheet simulating the situation is provided to enable students to experiment. The...

In this project, students use Autodesk Homestyler to design a living space for a disabled client. The design must include a ground floor living space with outdoor landscape. The overall plot must not exceed 25m x 60m and the living space must not exceed 10m x 40m. Students create a customer profile to base their...

This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within science and design and technology. This resource focusses on analysing existing products.

Product analysis allows designers to understand how...

This resource from Practical Action includes a presentation and worksheets which give Key Stage Three and Four students opportunities to understand more about the impact of existing and new products on people and the environment. The presentation is packed with useful activities to reinforce students' learning. The...

This is a resource aimed at students aged 11-14. It is one of a series that support the use of the BBC micro:bit in the classroom. The pack contains several lesson plans, presentations and student handouts. The first ‘unplugged’ lesson introduces students to how programmable systems work, the second they are walked...

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From the Integrating Mathematical Problem Solving project by Mathematics in Education and Industry (MEI), this activity for post-16 students shows that correlation can be used to measure the strength of a linear relationship.

Statistical Inference looks for evidence of what is happening in the population by...

Designed to be accessible for all primary aged children, this activity guides you and your pupils through the simple steps to design, measure, mix and bake puff-pastry pizza whirls. Suitable for ages four to eleven, this could be carried out as part of a design and technology or maths lesson, and is simple to...

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This cross curricular resource explores the difference that growing pumpkins can make to the lives of people living in flood affected regions in Bangladesh. It includes finding out about Bangladesh and its people and ways to address poverty, investigating the pumpkin lifecycle and seed germination, designing and...

This series of three lessons introduces Python programming to students in secondary school. The lesson objectives include:

  • Creating simple code including the input and print scripts
  • Using "If statements" to make a decision
  • Using the random function in programs

Detailed...

This activity is a space-themed coding project for learners, combining six to ten hours of STEM linked learning. These lessons use Scratch game creation to explore space and interplanetary missions.

In this resource students are given the coordinates for each vertex of a triangle, with two of the vertices being horizontal. The challenge is to determine the ratio of the tangents of two of the angles.

Each student worksheet has a different triangle, but the solutions all have something in common.

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Produced by The Centre for Industry Education Collaboration (CIEC), these resources help to put curriculum science in a real life context. The activities provide opportunities for children to consider the use of plant material (biomass) for renewable energy. They go on to look at some of the problems that using...

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