# Years 5 & 6: Place value

This list consists of visual resources, activities and games designed to support the new curriculum programme of study in Years Five and Six. Containing tips on using the resources and suggestions for further use, it covers:

**Year 5:** Read, write, order and compare numbers to at least 1 000 000 and determine the value of each digit, count forwards or backwards in steps of powers of 10 for any given number up to 1,000,000, interpret negative numbers in context, count forwards and backwards with positive and negative whole numbers, including through zero, round any number up to 1,000,000 to the nearest 10, 100, 1000, 10,000 and 100,000, solve number problems and practical problems that involve all of the above, read Roman numerals to 1000 (M) and recognise years written in Roman numerals.

**Year 6:** Read, write, order and compare numbers up to 10,000,000 and determine the value of each digit, round any whole number to a required degree of accuracy, use negative numbers in context, and calculate intervals across zero, solve number and practical problems that involve all of the above.

Visit the primary mathematics webpage to access all lists: www.stem.org/primary-maths

## Links and Resources

### Using Directed Numbers in Context N8

This resource provides a lesson in which children understand and use negative numbers in the context of

temperatures. Looking at the temperatures of different cities, they find missing temperatures and temperature differences. Temperature scales are provided which could help children who need a visual representation of temperature changes. An interactive thermometer for use on interactive whiteboards may be useful when teaching this lesson - an example can be found here.

### Roman Numerals Worksheets

If you are looking for lesson ideas and practise sheets for Roman Numerals, then this is a great place to start. It includes Roman Numerals charts, quizzes, and information on addition and subtraction, including short video clips.

### Place Value Games for Students Aged 9-11

Three games which are short activities which practise place value:

In **Aim for 500** - players role dice, then use the digits to make two three-digit numbers, then add them up. Whoever gets a total closest to 1500 wins the game.

In **Making numbers, **children** **create two four-digit numbers from digits generated by rolling a dice before deciding which is the highest.

Guess the number in ** Mastermind **by being given clues relating to the place value of the digits.

### Maths Chest 6 - Number: Pack 1

Aimed at lower Key Stage Two, this resource provides games and activities, including photocopiable worksheets. These could be used with the whole class or with smaller groups practising specific topics.

**Topic 15 **provides activity ideas for exploring ways of building 1000 and 10,000. It also looks at ordering decimal numbers and placing them on a number line.

### Place Value and Number Systems

This resource contains starter activities, which help children to think about place value and aid discussion.

Pack One contains an activity called **Largest and smallest** in which children choose three digits and make the largest and the smallest numbers they can. This could be adapted for use with a larger number of digits. Encourage discussion on why they placed certain digits in certain places and created their numbers. Another idea could be to use a selection of numbers children have created and ask the class to order them from smallest to largest.

The activity **Putting in Order **involves children writing numbers in order of size. They could go on to explain the strategies they used to complete the task.

### Maths Games in the Classroom - Books 1 to 11

Eleven books of games which focus on developing an understanding of number by practising number skills.

**Book 1** contains a series of games which are designed to help children develop a sense of place value including the ordering of two and three-digit whole numbers.

### Round the Three Dice

This NRICH activity uses three dice to create different three-digit numbers. The six possible numbers are then rounded to the nearest 100. This is repeated in order to investigate the following questions:

Can each of the six numbers round to the same multiple of 100?

Can each of the six numbers round to a different multiple of 100?

This activity looks at numbers which include a decimal place.

Subject(s) | Mathematics |
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Tags | maths |

Age | 7-11, 11-14 |

Last updated | 15 December 2015 |

Rating | |

URL | https://www.stem.org.uk/lxebw |

Comments | 0 |