Collaboration in KS3 programming CP437
Engage students and build awareness of the collaborative nature of programming in the real world, through evidence-based teaching approaches.
Summary
Programming is a highly collaborative activity, through which groups of individuals can achieve greater things than they would alone. In industry as well as through the lived experience of young people working creatively with code, many effective approaches to collaborative working have emerged that deserve a place in the computing classroom.
Key stage 3 presents the ideal opportunity to embed collaborative working practices in the classroom. Using a range of tried-and-tested teaching approaches this CPD aims to improve student engagement, nurturing a passion for the subject which may influence option choices, and continue through subsequent study and into future careers. You’ll build on your existing knowledge of programming in steps, allowing time to understand what these approaches look like in your own school.
Drawing on the breadth of evidence and practice, you’ll become more confident in discussing a wider range of career paths with students, and linking real-world applications to classroom activities using code and multimedia. You’ll also plan how to embed collaboration into your curriculum through sequences of linked lessons, and how to assess teamwork and individual contributions in repeatable and time-efficient ways.
Who is it for?
This CPD is for all teachers of computing at KS3 who have, at least, a foundational knowledge of programming using blocks and text-based languages.
What topics are covered?
The benefits of working collaboratively – find out how a range of job roles involve collaborative working on code, and the benefits to those involved.
Successful approaches to collaborating in computing – learn about the spectrum of collaborative programming approaches, building capability for student-led projects. Implement straight-forward, evidence-based activities in which students work together to develop, test, debug, refine and re-use program code.
Adapting and sequencing the curriculum for collaboration – evaluate lesson plans to improve the quantity and quality of collaboration, building skills and capability through scaffolded activities and projects.
Assessing collaborative programming – apply best practice in assessment to collaborative programming, gaining clear insights into the ‘hard’ and ‘soft skills’ of your students.
How long is this course?
Outcomes
By the end of this course you will be able to:
- Plan to implement and evaluate the impact of collaboration in the computing classroom.
- Teach collaborative programming techniques using block-based and text programming languages
- Assess subject knowledge and team work by individual students and groups.
- Skilfully plan and teach lessons that provide an authentic experience of collaborative programming as used in the wider world.
Scheduled courses
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