Solving computational problems in KS3 computing CE436 / H01
Summary
Who is it for?
Teacher and curriculum leaders in secondary computing with, at least, foundational knowledge of programming.
What topics are covered?
- Developing problems for the computing classroom – drawing on your existing knowledge of computing and programming, you’ll begin selecting and presenting a problem that can be solved computationally, and which aligns to the subject knowledge development needs of learners. Drawing on rigorous research and evidence, learn how to develop the ‘problem-space’ and make links to the curriculum that reinforce learning, using culturally-relevant contexts that increase interest and engagement.
- Building problem analysis skills – apply repeatable methods that reduce cognitive load when decomposing and analysing problem descriptions. Develop criteria for success that will inform solution analysis, and help students to form and evaluate ideas that might solve problems.
- Developing student knowledge through solving problems – consider how to support students to both draw upon existing knowledge, and engage with new learning, to solve challenges that develop them further. Develop familiarity and skill in applying a range of scaffolding approaches to support novices, and stretch more confident students.
- Evaluation of problem solving – use student assessment, and teacher reflection, to analyse the success of computational problem-solving in the classroom and to gauge learning progress. Build the capability of learners to evaluate the success of their own solutions, and develop metacognitive skills.
How will you learn?
How long is this course?
Who is the course leader?
Outcomes
- Use relevant and interesting challenges, from a wide range of contexts, to stimulate passion and learning among learners in your school.
- Plan and teach lessons that support all learners in building their capability to analyse and solve problems computationally.
- Implement learning activities based on firm evidence, giving you the confidence to tackle problems with a range of possible solutions.
- Assess the improving skills and knowledge of learners working at different levels of prior attainment.
Sessions
Date | Time | |
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1 Solving computational problems in KS3 computing | 02 November 2023 | 09:30-11:00 |
3 Solving computational problems in KS3 computing | 02 November 2023 | 11:00-12:00 |
4 Solving computational problems in KS3 computing | 02 November 2023 | 12:00-16:00 |
Actions
Cost
Trainee Teacher | Activity feeFree | |
---|---|---|
Priority school | Activity feeFree | Subsidy available*£0.00 |
Priority school repeat teacher | Activity feeFree | Subsidy available*£0.00 |
English Maintained | Activity feeFree | Subsidy available*£0.00 |
Other | Activity fee£220.00 +VAT | Subsidy available*£0.00 |
This subsidy can contribute towards the costs associated with supply cover Find out more. |
Outside the UK? Fee information
Check your school subsidy status
The subsidy value may be higher for your school or college.
Included in your CPD subscription
Our remote CPD courses for teachers are delivered across a series of sessions run at specific times and dates. Information on all course sessions can be found under the description of each course. To complete a course, all sessions are mandatory.
Are you a state-funded Special School or PRU unit? You may be eligible for reduced course fees and even subsidies. Get in touch to check your eligibility and book your place directly. You can see our fees and subsidy information here.
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