Physical computing kit - KS2 Crumble - short course CB252 / D01
Summary
● Understand how the Teach Computing Curriculum unit can be delivered with the Crumble
Physical computing involves programming digital devices to sense and interact with the world – an engaging alternative to screen-only activity. It touches upon many areas of the computing curriculum, bringing subject knowledge and programming skills to engaging and enjoyable classroom activities.
Who is it for?
This course is aimed at classroom teacher and subject leaders of computing, looking to develop physical computing approaches in the KS2 classroom.
How will you learn?
Hands-on experiential learning with the collaborative support of your peers, led by an experienced facilitator. The course will model teaching approaches that can be taken back to the classroom.
How long is this course?
This course consists of one 90 minute session.
Who is the course leader?
Outcomes
Sessions
Date | Time | Location | |
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1 Physical computing kit - KS2 Crumble | 19 May 2022 | 16:00-17:30 | Co-Op Academy Princeville |
Actions
Cost
Priority school | Activity feeFree | Subsidy available*£0.00 |
---|---|---|
Priority school repeat teacher | Activity feeFree | Subsidy available*£0.00 |
English Maintained | Activity feeFree | Subsidy available*£0.00 |
Other | Activity fee£75.00 +VAT | Subsidy available*£0.00 |
This subsidy can contribute towards the costs associated with supply cover Find out more. |
Outside the UK? Fee information
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