Results for "problem solving" (5)

Bringing Mars exploration to the classroomCY218

ESA's ExoMars mission will search for signs of life on the red planet. Using Lego robotics, data logging and simple engineering challenges you will learn how to link this exciting context across STEM subjects, motivating students to link together skills and knowledge. The course will include lesson activities and...

APU Science Report for Teachers 9: Assessing Investigations at Age 13 and 15

This APU Science report for teachers is based on a selection of the questions used in the surveys of students aged 13 and 15 in the surveys carried out in 1981 and 1982 to assess the performance of investigations. These were complete investigations carried out individually by students working alone. Reference is...

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1980 - 1989

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Fixperts

Fixperts is an award-winning, hands-on learning programme that challenges young people to use their imagination and skills to create ingenious solutions to everyday problems. The programme is equally relevant to design and techology, engineering and as a STEM enrichment activity.  

This set of resources can...

Publication date:
2010 to date

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There Is No Them, Only Us (Summer 2013)

This edition of the Computing at School newsletter contains articles covering:

*Computing in the national curriculum

*Computational thinking in the classroom

*Code Club

*Learning algorithmic thinking through dance

*Code Avengers

*Touch Develop

*The Behind the Screen...

Publication date:
2010 to date

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Science of learning

The purpose of The Science of Learning is to summarize the existing research from cognitive science related to how students learn, and connect this research to its practical implications for teaching and learning.

This document identifies six key questions about learning that should be relevant to nearly...

Publication date:
2010 to date

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