Results for "problem solving" (221)

LOGO Tasks

This resource contains seven instant maths ideas for students to use LOGO to explore the properties of regular shapes, polygons and circles. Students write repeating procedures to explore the nature of tessellation when creating wallpaper designs and using problem solving skills to produce a simple animation. The...
Publication date:
2000 - 2009

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Displaying Data

This lesson plan from CensusAtSchool is easy to put into practice in the classroom and is targeting the Year Six key objective of ‘Solve a problem by extracting and interpreting information presented in tables, graphs and charts.’It involves the students in doing simple surveys and underlines the key concept of using...
Publication date:
2000 - 2009

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Zip Line

This resource challenges children to design and build something to carry a ping-pong ball from the top of a zip line to the bottom in four seconds (or less!). Useful in either class or as an after school club activity, it provides an opportunity for children to apply their knowledge of forces to solve a problem.
Publication date:
2010 to date

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Swap Puzzle

Using a set of simple ‘swap puzzles’, this CS4FN activity helps students to learn, fundamentally, what an algorithm is and how they can be made more efficient. Students are encouraged to create algorithms for solving the puzzles which can be used by future players to win, with no understanding of the game, in as few...
Publication date:
2010 to date

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The Mathematics Centre

This collection of resources from The Mathematics Centre covers the full age range from Early Years to post-16 education. Much of the material has been produced as a result of teachers collaborating on projects, attending in service courses and as results of innovative ideas by local teachers.Mathematics in Primary...
Publication date:
1980 - 1989

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Scratch programming in primary schoolCV001

Scratch is the most popular tool for computer programming in primary schools around the world, and is used independently by millions of children for their own projects. Its block-based, drag-and-drop system supports accessible, creative learning for children of all abilities and levels of experience. Children can...

Teaching primary mathematics for new and recently qualified teachersMY006

"The only way to learn mathematics is to do mathematics," Paul Halmos. This activity is aimed at those teachers in the early stages of their careers who would like to develop their mathematics teaching. You will explore current good practice in mathematics, engage with practical resources to support learning in...

Number and Algebra Mixed

This SMILE resource contains four packs of games, investigations, worksheets and practical activities supporting the teaching and learning of number and algebra, from calculations involving money to using the log button on a calculator.Number and algebra mixed pack one contains seventeen work cards with a wide...
Publication date:
2000 - 2009

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Divide and conquer

This activity provides a mathematical problem that is solved in a simple way. It relates to the way algorithms are used in search engines and links to problem solving in maths. The context is that of Santa trying to find his socks in one of 1024 boxes, which a clever elf solves for him. Children can then go on to...
Publication date:
2010 to date

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Super Sucker: Designing a Machine to Clean up Litter

This resource provides a design and technology project for older primary children. Linking to the topic of electricity, it provides a practical context in which children focus on electric circuits, motors and batteries to build their own mini-vacuum cleaner. The series of four lessons begins by introducing the...
Publication date:
2010 to date

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