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Computing across the primary curriculumCY016

Although it was rewritten in 2013 there is a misconception that the computing curriculum is solely about programming, computer science and online safety. The attainment targets in KS1 and KS2 make it clear that children are expected to use and apply a range of technology effectively to collect, analyse, present,...

Creative coding with Sonic PiCY249

Sonic Pi provides a way to engage a wider group of students with computational thinking. This popular software creates music based on programming. Through the creative process students receive fast feedback, develop debugging skills and increase their confidence through tinkering and exploration.Join the creator of...

Data representation in key stage 3 computing with CAS TenderfootCY227

Tenderfoot is a program of subject knowledge enhancement for teachers of computing, especially those without a computer science background. It aims to provide teachers with a deep understanding across a range of computing topics, enabling them to teach more effectively and maximise the attainment of their students....

Exploring the outdoors with the early years foundation stageNY060

“The best classroom and the richest cupboard are roofed only by the sky.” Margaret McMillan 1914 Outdoor learning and play is widely acknowledged as being very beneficial to children’s early development. Taking children outdoors offers unique experiences to enhance their existing skills and knowledge and develop...

IT Technicians supporting learning in ComputingCY214

ICT and computing technicians bring expertise to schools that can complement the teaching team to the benefit of all students. Becoming more involved in classroom learning can be hugely rewarding for technicians, and can forge strong relationships with teachers and students. It can also boost the status of...

Programming and data structures with CAS TenderfootCY226

Led by CAS Master Teachers, "How computers do stuff" explores the pedagogy involved in teaching programming. It considers how children might move from creating simple programs to using industrial strength programming languages. We will consider what progress looks like, and the pace at which different children...

Scratch programming in primary schoolCV001

Scratch is the most popular tool for computer programming in primary schools around the world, and is used independently by millions of children for their own projects. Its block-based, drag-and-drop system supports accessible, creative learning for children of all abilities and levels of experience. Children can...

Scratch: stretching the more able childCY011

Scratch is widely-used as a tool for introducing programming and computational thinking, and many children are able to create high quality animations, games and presentations. All teachers want to stretch and challenge the children in their class, but many ask “Where next?” for the child who is stretching your...

SEND Computing ConferenceCY701

This conference is ideal for any teachers working in special schools who are looking at adapting the computing curriculum for their pupils in creative ways to support life skills, literacy and numeracy. Teachers working in mainstream primary settings with students with special needs may also find it of benefit. There...

STEM Clubs: encouraging creativity in STEMNY633

Explore how you can incorporate all the STEM subjects into creative arts, engaging and inspiring those students that may have previously been left behind due to interests in other subjects such as art and design. Join our journey of creative art activities and explore ways to develop a range of activities to enthuse...

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