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Produced by ARKive, this series of activities teaches students about endangered species through the creation of an interactive museum. Children learn about endangered species through the ARKive School Museum presentation and then choose an endangered species to research. They then produce an exhibit by creatively...

This is one of a series of resources from the IET designed around the theme of the future of flight with the purpose of developing pupils knowledge and skills in engineering and mathematics. This activity focuses on developing the...

This lesson sets the scene for the study of the Lunar Discs, and gets students to think about the contexts and history leading to the collection of the Lunar samples in the loan boxes. By considering the events of the space race, role playing taking a moonwalk, and considering the actions of the astronauts,...

This lesson or enrichment activity investigates recursive algorithms using Fibonacci series.

It begins with an engaging maths magic trick ‘how to fake a super brain’ that uses a special property of Fibonacci numbers, and proceeds to look at the Golden Ratio in nature and its ‘beautiful’ properties.

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This resource pack, aimed at primary learners, links to the topic areas of properties of materials, adaptation and life processes by looking at birds and the nests they build.

An introductory presentation looks at the reasons why birds build nests, different types of nests, where they are found and the...

This video shows Angelo Grubisic, an aerospace engineer who combines his love of wingsuit BASE jumping with his engineering knowledge to develop the world's most scientifically engineered wingsuit.

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This workshop investigates how images are stored as data, and shows the difference that ‘bit depth’ makes to the quality of images and number of colours. It begins by looking at paintings and how, using only paint, images were difficult to edit – however digital images are much easier. Pupils with access to photo...

In this activity, aimed at primary-aged pupils, children will design and create an A4 sized collage portrait of King Charles III to celebrate the coronation, using recycled materials. Portraits might also include objects such as his crown, throne or sceptre and/or a background to represent London, the United...

In this activity, primary pupils make use of the theme of the King’s coronation to design a stone garden in the style of a flag or other item to commemorate the event. They will consider the design brief for the criteria, use a template to produce a design on paper, consider the scale for the final display and...

This set of activities introduces children to cryptography techniques, showing how the use of computers can make encryption quicker and more effective. Some notable examples of the use of encryption in history are mentioned, leading to the use of calculation machines for code-making and code-breaking.

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Designed to be accessible for all primary aged children, this activity guides you and your pupils through the simple steps to explore maths with gingerbread men. This could be carried out as part of a design and technology, computing (coding) or maths lesson, and is simple to follow, making it suitable for learning...

Create a den at school using this STEM challenge, which links to geography and D & T. Children learn about natural disasters and how they affect people in many ways, then are challenged to plan and construct a sturdy...

In this activity, aimed at primary-aged pupils, children will design a coronation throne for the coronation of King Charles III that incorporates modern technologies. Pupils will also think about how to communicate their design ideas using sketches, notes and annotations.

 

Designed for key stage one pupils, let their imaginations run wild as your class or child designs and creates a place setting for a street party, birthday, charity event or any other celebration. This simple activity allows space for teaching about place settings, left handed eating and basic measurement skills,...

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