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This creative activity from ARKive is designed to teach key stage two students about the concept of adaptation. Using the marine environment as an example, students learn about how different species are adapted physically or behaviourally to survive in a particular type of habitat. Students then design their own...

Produced by ARKive, this creative activity is designed to teach students aged 11-14 years about the theory of adaptation. It does this by looking specifically at animals' adaptations for movement through different types of habitats. Students learn the definition of adaptation and why animals need adaptations to...

This immersive escape room activity introduces the BIFoR FACE (Birmingham Institute for forest research free air carbon enrichment) experiment and encourages learners to consider the impact of climate change on forest ecosystems. Learners work as a group to complete a virtual tour of BIFoR FACE before using...

In this SATIS Revisited resource students consider the factors that contribute to the greenhouse effect, the possible effects of global warming, and how they as individuals are contributing to carbon dioxide emissions.

Climate change is affecting the natural world. The distribution of some species appears to...

In these two key stage three activities from the ARKive collection, students learn about why species are classified, the ways in which this can be done and the key characteristics of mammals, birds, reptiles, amphibians, fish and insects. In the first activity, students play the Guess Zoo game to help them...

This set of activities introduces children to cryptography techniques, showing how the use of computers can make encryption quicker and more effective. Some notable examples of the use of encryption in history are mentioned, leading to the use of calculation machines for code-making and code-breaking.

A...

Designing the Future from Siemens is a set of activities which help students to discover the manufacturing process and how digitalisation is making factories smarter.

This resource includes an online interactive game which allows pupils to explore a smart factory highlighting the different areas in the...

This resource consists of five lessons in which students research the effect of climate change on glaciers. The overall learning objectives for the lessons are: * To understand the definition of a glacier * To understand what glacier mass balance means (what inputs mass and what are the outputs) * To understand how...

Guess Zoo is fun animal guessing game, produced by ARKive, that can be used to introduce or support several lesson themes, for example species diversity, adaptations, habitats and classification. Using a set of species cards, students have to work out what the animal on a card is by asking each other questions...

This Nuffield Foundation resource opens with a team game that demonstrates the need for careful planning and collaboration. Students use their findings to construct a standard operating procedure that enables them to improve their performance through better collaboration. They are also introduced to their games...

This lesson introduces students to the effects of climate change on glaciers. The resource sheet gives information what a glacier is, how they are formed and what the different types are. A card sort game is included, asking students to match terms to explanations, separate glacial inputs and outputs and place in...

Produced in 2015, this resource looks at glass microspheres, which contain radioactive Y-90, and are currently being used to treat liver cancer in humans, where their chemical durability is of prime importance.

This...

This ASE PowerPoint quiz game ia aimed to liven up topics revision and reinforce vocabulary. The presentation includes two sets of questions on solids, liquids, gases and physical properties. They challenge students to find the "odd one out" from four options provided. A paper version of the question options and...

This series of three lesson activities uses Scratch to create animations that tell a story, and can link to studies in English.

A starter Scratch file partially tells the story of the Great Fire of London. Additional resources are provided allowing children to improve the animation.

Using some short...

In this SATIS Revisited resource the activities take students through a comparison of the risks associated with different activities using data at personal, community, national and global levels.

There are three activities in this unit, which have been written to be followed sequentially. Students work...

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