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This lengthier activity involves designing and creating a simple computer game using the free Microsoft Kodu platform. It is expected that the children will have some prior experience of Kodu, or that a basic tutorial is offered before commencing this activity. Worksheets are provided that help children through the...

This engaging and well thought out resource from Siemens contains a series of lessons which can be used to teach pupils about the principles of ‘lean’ manufacturing and ‘just in time’ production. Once pupils understand these concepts they can try the Lean Machines interactive game which allows them to explore the...

This lesson introduces students to the effects of climate change on glaciers. The resource sheet gives information what a glacier is, how they are formed and what the different types are. A card sort game is included, asking students to match terms to explanations, separate glacial inputs and outputs and place in...

This loop game from ASE, revises vocabulary and knowledge on the topics of moving and growing, habitats, life-cycles and keeping healthy. The resource consists of twenty-one question and answer cards, and guidance on how to use them with your class.

This resource is part of the ASE SYCD: Science Year Primary...

This ASE resource is a quick and effective game for revising and recapping subject knowledge. This resource consists of several question and answer activities useful for recapping and reinforcing key vocabulary. The life processes example recaps some of the principles that would have been covered in primary...

This resource provides a word search type activity in which children find number bonds to ten. Containing three 8 by 8 grids of numbers children are challenged to find two adjacent numbers, either horizontally or vertically that total 10. The boards contain 14 to 18 number pairs which total 10.

Provided by...

This Subtangent wordsearch resource provides the opportunity to reinforce topic specific spelling and the terminology used across the mathematical curriculum.

The number of words to be found varies, although most of...

This resource explores different types or mineral deposits found in the Earth and focuses in particular on copper deposits called porphyry. A presentation looks at how these deposits are formed and mined. It then goes on to explain how geologists locate porphyry deposits using mapping, fieldwork, sampling,...

This resource includes a suite of games designed to promote thinking, learning and understanding as well as being enjoyable and engaging. They are all based around molecules that play key roles in life on Earth.

In the ...

Published by BEAM, this collection of games give students opportunities to practise and consolidate their mathematical understanding of money, through coin recognition, counting and matching amounts of money. The games, with their mathematical content, are: *Shopping - matching pence coins to numberals *Coins -...

Published by BEAM, these games require students to play in twos, using coins and dice to develop their knowledge of money and time.

The games, with their mathematical content, are:

*15 pence - using 1p, 2p and 5p coins

*Balloons - counting coins

*Buying toys - reading and saying amounts...

A selection of games, published by BEAM, for Key Stage Two students to practise and consolidate their mathematical understanding of money by developing a strategic approach.

*Lines of money - a game for two players requiring students to add of multiples of 5p coins, the largest total wins.

*Money...

Published by BEAM, this maze is for either one or two students working collaboratively to consolidate their skill in adding and subtracting amounts of money. *Maths maze - starting with a score of £500 students are required to roll a die, move to the appropriate square and complete the operation stated. Students...

Produced by Citizen Science, this resource contains a set of cards that can be printed and used in a 'matching pairs' game. When completed, the pairs pose questions which students consider, around the use of nanotechnology. Suitable for students aged 11-14 the activity introduces students to some of the potential...

This primary maths game children to use and apply calculation skills. Players use three dice and take it in turns to create a calculation that will allow them to cover a number on the game board. Different amounts of points are scored depending on which numbers are covered, which encourages children to carry out...

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