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Design and Technology in the Primary Curriculum: Nuffield Approach

These materials, from the Nuffield Foundation, contain a wealth of ideas and practical advice on the delivery of design and technology in the primary curriculum. Each of the resources includes extensive teacher guidance as well as chidlren's stimulus materials. The materials cover a range of topics in which...
Publication date:
1990 - 1999

4 resources
0
0

Computer Science Unplugged

Computer Science Unplugged is a collection of twenty activities designed to aid the teaching and learning of computer science through engaging games and puzzles using cards, string, crayons and lots of running around. The activities introduce students to many of the underlying concepts separated from the distractions...
Publication date:
2000 - 2009

20 resources
0
0

The magic of...

The magic of…is a collection of four resources, produced by Queen Mary College at the University of London, designed for teachers to use in the classroom with the intention of making learning engaging and entertaining. The four resources are all linked to the relevant curricula and provide inspiration when teaching...
Publication date:
2010 to date

6 resources
0
0

Astro Pi

Leading UK space organisations have joined forces with British ESA Astronaut Tim Peake and Raspberry Pi to offer students a chance to devise and code their own apps or experiment to run in space.Two Raspberry Pi computers are planned to be flown to the International Space Station (ISS) as part of Tim’s six month...
Publication date:
2010 to date

12 resources
0
0

LiveCode

This multi-lesson scheme of work and resource pack uses the free Community Edition of LiveCode to learn app development using a software development process. Written by a teacher at Gracemount High School in Edinburgh, it contains a number of coding tasks that will lead to a well-developed understanding of the high-...
Publication date:
2010 to date

3 resources
0
0

Barefoot computing

The Barefoot Computing project is helping teachers to teach the computer science elements of the new primary computing curriculum. This collection contains the free, high-quality resources produced by the project, comprising of teacher guides and activity sheets.The project uses a range of approaches to a core set of...
Publication date:
2010 to date

38 resources
1
3.5

Secondary Computing Resources

A set of six resources aimed at secondary school students. The resources were developed by Nichola Wilkin and cover the following topics: • History of computing • Understanding bitmap images • Networks • Using Python • Using Scratch
Publication date:
2010 to date

6 resources
1
0

Rapid Router

Ocado Technology's Code for Life have developed Rapid Router, a website that helps young people learn how to program. It uses Blockly, the block-like visual programming environment, as well as the Python text-based language.Rapid Router helps children learn by programming the movements of grocery delivery vans through...
Publication date:
2010 to date

0 resources
0
2

Switched On Computing

The Computing at School newsletter is published three times a year. It is full of practical ideas for teachers of computing in primary and secondary schools, with articles contributed by a number of CAS members. With input from teachers, academics, advisors and industry professionals, it provides a varied source of...
Publication date:
2010 to date

17 resources
0
0

Code for Life Rapid Router with Python

Following on from the Key Stage 1 and Key Stage 2 Blockly activities using Rapid Router, this teacher guide introduces Python textual programming. The difficulty of the algorithm challenges and the coding required is raised to new levels, but adequate support is provided in the guides. This resource makes use of the...
Publication date:
2010 to date

10 resources
0
0

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