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Surfaces in Pygame

This activity follows on from a previous graphics surface project. Previously a single graphics surface was created - this Python program uses multiple surfaces to build more complex graphics and to create effective animations.

Students are encouraged to experiment with the behaviour of the program, and to...

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Event Driven Programming

This resource introduces programming techniques including Object-Oriented Programming (OOP) and Event-Driven Programming (EDP).

The article consists of the full code for a working computer game. it could be used as a basis for adapting code for other purposes, or as a tool to aid understanding of code...

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2010 to date

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Web.Py Framework

This activity demonstrates how a Raspberry Pi running Python can interact with other devices in the browser. Using the web.py framework, web forms can be served to mobile phones, tablets etc, and accept input which is fed into the Python script. The project helps students to see how web servers work, and how...

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2010 to date

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The Scratch Patch

This introduction to programming in Scratch uses a trivial example to demonstrate simple audio and animation. It is written for Scratch 1.4 but can be easily adapted for later versions. 

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2010 to date

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The Scratch patch - making a simple game

This practical guide to creating a simple game is aimed at those new to programming with Scratch 1.4 or above. It develops a basic Frogger game and introduces collision detection, a key element of many games.

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2010 to date

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The Scratch patch - make a Simon game

This game-writing activity using Scratch will bring back youthful memories for some! It provides easy-to-follow instructions on how to recreate the memory game Simon on-screen. It includes reusable game elements such as score keeping and audio generation.

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2010 to date

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The Scratch patch - bubble sort algorithm

This short practical guide shows how to implement a bubble sort algorithm in Scratch. The procedure is easy to follow, and can be used in conjunction with theory or unplugged activities to aid understanding.

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2010 to date

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The Scratch patch - the Julia set

This visual mathematics project focuses on the beautiful images known as Julia Sets (named after French mathematician Gaston Julia). Students use a repeated iterations to explore the world of complex numbers, writing and amending a relatively complicated Scratch program. 

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2010 to date

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The Scratch patch - king of the heap (sort)

Suitable for students throughout secondary computing, including those studying at an advanced level, this exercise introduces the Heap Sort and explores why it is more efficient than the Bubble Sort in another Scratch Patch article. Students learn about tree data structures, including the correct terminology for...

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2010 to date

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The Scratch patch - crash, bang, wallop! Create a simple racing car game

This simple game is an engaging way to extend learning in Scratch. It uses fairly simple scripts running in parallel to detect collisions and move sprites, which have been designed in the Scratch environment. It could be used a basis for other similar ‘scrolling’ games. 

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2010 to date

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