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Programming and development: design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts. Use sequence, selection, and repetition in programs; work with variables and various forms of input and output.

KS2 Information technology

Information technology: select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information.

KS2 Digital literacy

Digital literacy: use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content.

KS2 Data

Data: use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content. Understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and...

KS2 Algorithms

Algorithms: use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs. 

KS1 Programming

Programming: create and debug simple programs; use logical reasoning to predict the behaviour of simple programs. 

KS1 Information technology

Information technology: use technology purposefully to create, organise, store, manipulate and retrieve digital content. Recognise common uses of information technology beyond school.

KS1 Digital literacy

Digital literacy: use technology safely and respectfully, keeping personal information private, identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.

KS1 Algorithms

Algorithms: understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions.
This list supports the Tim Peake Primary Project, containing resources which link to many aspects of the curriculum and to Tim Peake's mission to the International Space Station. Including background information, key subject knowledge and activities for use in the classroom, they offer a range of...

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