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e-Textiles in a Box

This professional development resource provides teachers with the basic knowledge to deliver an e-textiles project in the classroom. The four lessons of varying duration cover: • basic electronics with batteries and LEDs • Using craft techniques to create wearable electronics • Introductory programming with Arduino...

Open Softwear: Fashionable Prototyping and Wearable Computing Using the Arduino

This guide is suitable to support a full introductory wearable-technology project using Arduino. It gives an overview of the Arduino system as well as the key terms surrounding ‘making’ and ‘hacking’. After a brief review of basic electrical theory, a closer look at the inputs and outputs of a basic board, and of...

Hello World Haskell for Key Stage 1 and PD

In this article from Hello World we discuss how the foundations of computer science can contribute to Key Stage 1 mathematics and vice versa.

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How to Become a Programmer

Over the last decade, few jobs have become as in demand as that of the programmer. Needed by firms in virtually every industry around the world, programmers have an incredible level of freedom to take their careers wherever they please, as this...

Making games with Python & Pygame

This resource is a detailed guide to Pygame. Pygame is an open source library that allows students to make graphical computer games and multimedia applications in the Python programming language. The book is suitable for students aged 14 – 18 years, Ideally, students should already have been taught the basics of...

STEM learning secondary and FE magazine: summer 2018

This issue of magazine includes the following articles:

  • Preparing BTEC students for university by Adrian Greenall
  • Future careers in magic by Dave Gibbs
  • What does a good science scheme of learning look like? by Mark Langley
  • Exploring our universe by Tom Lyons
  • Moving...

Computer science with Snap

This book is an introduction to the graphical language Snap!. Snap! is a free graphical programming language. Inspired by Scratch, it builds upon its foundations and expands its functionality.

This resource is suitable for both the novice and experienced programmer. The author, attempts to bridge the gap...

STEM learning primary magazine - autumn 2017

STEM Learning primary magazine – autumn 2017

In this issue you can get some whizpopping ideas for Roald Dahl Day from Karen Brunyee. The magazine also features the...

STEM learning secondary and FE magazine: spring 2018

This issue of the magazine includes the following articles:

  • Have your Pi and eat it too by Michael Anderson
  • Bananas are big business by Ed Walsh
  • The E in STEM by Gill Collinson and Gemma Taylor
  • Celebrating International Darwin Day by Simon Quinnell
  • Applying learning...

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