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A Godlike Heart is a short story about computational thinking, introducing the idea of using binary to represent different kinds of information. Set in ancient Mexico it follows the story of the kidnapping of and subsequent search for the daughter of a great “Jaguar Knight”, a general in the Mexican army.

It...

This Catalyst article focuses on Katherine Johnson, who was one of a number of black American women whose work as 'computers' made NASA's early work possible.

This article is from Catalyst: Secondary Science Review 2017, Volume 27, Issue 3.

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This booklet was created by the Computer Science for Fun team (Paul Curzon, Peter McOwan and Jonathon Black), for a Junior School project on artificial intelligence. Its articles include:

  • The history of ‘living dolls’
  • How we recognise intelligence - which animals / machines are clever?
  • ...

This edition of the Computing at School (CAS) newsletter covers a range of topics including:

*Unplugged computing magic tricks

*Programming using Alice, Scratch and GameMaker

*Making games with Kodu

*Object oriented programming in Java with Greenfoot

This article investigates how scientists at the Open University are devising ways in which dogs can interact with electronic systems including computers. The article is from Catalyst: Secondary Science Review 2015, Volume 25, Issue 4.

Catalyst is...

This introductory guide explains how to use the LINUX shell known as BASH (Bourne Again Shell). BASH is useful for linking together various programs for creating innovative solutions, and can unleash the power of a Raspberry Pi.

The guide covers running BASH, the syntax used, how to chain together commands,...

The BrickPi is an interface between the Raspberry Pi and LEGO Mindstorms or EV3 sensors and motors, a portable power source for the Raspberry Pi, and a case that allows you to attach LEGO motors, beams, sensors, and other parts.

This resource includes guidance on setting up and programming the Raspberry Pi...

This edition of Computer Science for Fun concentrates on mobile computing, with articles ranging across:

• Book promotion with QR codes

• What the slow art movement did to email

• Robots in close relationships with humans

• Breaking down social barriers with technology

• Language...

This computer animation special is issue 11 of the series Computer Science for Fun. It features a range of articles covering:

• The history of computer animation

• Animation basics

• Automata – precursors to computers

• Soap bubbles and the Travelling Salesman Problem

• Motion...

The fashion issue of Computer Science for Fun includes articles covering:

• Wearable technology in sport and the celebrity world

• Card tricks

• Recognition and mood analysis using data from monitoring walking patterns

• Naked robots

• Iron Man suit technology

• Living with...

This issue of Computer Science for fun is entitled ‘Faces’ – it looks at the importance of a face in computer science, and includes articles on:

• TactileFace – a printer for the visually impaired

• Modelling continental drift

• Describing faces – Face Space

• Facially expressive robots...

To mark the 100th Anniversary of the birth of Alan Turing, this edition of Computer Science for Fun explores his world-changing ideas. It includes articles on:

• The life and work of Alan Turing, and how the world has changed since then.

• Modern internet encryption

• Hiding information in...

This edition of Computer Science for Fun looks at human-computer interaction (HCI), and how designers aim to make computers that feel good to use. The articles cover:

• ‘Invoked computing’ – camouflaged computers

• HCI and F1 steering wheels

• Cheating robots

• Handshaking – tuning into...

The language of computer science and programming is the focus of this edition of Computer Science for Fun. The articles cover:

• Arabic programming language

• White-hat hackers and penetration testing

• The Chinese Room thought experiment and artificial intelligence

• TuneTrace – ‘...

This edition of Computer Science for Fun examines how computer science has improved the safety of medicine and hospitals and how accidents have happened in the past. The articles include:

• Therac-25 cancer therapy – safety-critical applications

• Programming magic tricks

• Human-Computer...

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