Listing all results (12)

African Drumming Workshops - Maths & Music

Using maths to identify patterns is not easy to understand for children and adults alike.  I have discovered the perfect way to teach pattern recognition.  I work with the well-known and internationally recognised team of Ghanaian drummers (www.one-drum.org) who run national...

Publication date:
13 February 2019

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Prizes for STEM based primary school competitions based in and around Glasgow, Scotland

As part of The IET Scotland South West committee, we have available a small fund available to either provide small prizes or material to enable STEM investigations / competitions to be held in and around Glasgow.

The aim is to promote STEM competitions in primary school to highlight to young people the...

Publication date:
07 May 2018

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Networks

This series of five one-hour lessons covers computer networks at secondary-school level. The objectives of the lessons are: *Describe what a network is, the difference between a LAN and a WAN and identify three network topologies. *Describe pieces of hardware that are needed in a network. *Explain what an IP...

Publication date:
2010 to date

17 files

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Average: 5 (1 vote)

Bitmap canvas editor in Excel

Although this resource does not contain any instructions for how to use it in a lesson, or lesson plans to go with it, it could easily be used to support the delivery of other activities as students learn about how images are created and stored, as well as how they are represented in the memory of a computer....

Publication date:
2010 to date

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FETCH-DECODE-EXECUTE Board Game

This game teaches students how instructions and data move from RAM to the CPU and internally between the various registers and the ALU in order to run a simple program (which takes 2 numbers, adds them and stroes the result in memory).

A-Level students have fed back that it really helped them in the exam...

Publication date:
03 April 2017

3 files

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Case Study for Information Security

There does seem to be a shortage of good case studies (fictional or real) that are deailed enough to be useful but not overly-complex for level-3 students. I ended up creating my own case study based on a company I used to work for and similar companies I have worked with. I hope you find it useful.

Publication date:
10 March 2017

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Publication date:
16 December 2016

4 files

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Scratch Music Machine

Music Machine is designed as a simple introductory program for children aged 7-8. Students create four simple buttons which play different sounds when they are clicked with the left mouse button.

If they have time, they can create their own extra buttons. Computer science concepts include using a mouse click...

Publication date:
2010 to date

3 files

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Key Stage Three Assessment Framework

Produced by Oldbury Wells School, this set of 'I Can...' statements can be used for self-assessment and teacher assessment of computing skills and knowledge. Linked to the popular 'Progression Pathways' published by Computing at School, the documents use accessible language and an easy-to-read layout. Suitable for...

Publication date:
2010 to date

7 files

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Shakespeare Comic Book

This four-lesson sequence teaches students to create multimedia for a given purpose.

Using digital cameras and special desktop publishing software, students create a comic-book representation of the life of William Shakespeare. They are required to plan and execute the project from the beginning and to...

Publication date:
2010 to date

16 files

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