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Starchaser Rocket Factory 1

Ideal for all ages and key stages the Starchaser Rocket Factory 1 enables students to experiment with Newton’s Laws of motion by building and flying their own compressed air powered model rockets. Safe, clean, educational and fun, Rocket Factory 1 is supervised by a Starchaser Educator and...

A team game for mimicking bitcoin mining and blockchain environment

Bitcoin (₿) is cryptocurrency, a form of electronic cash. The aim of this group task is to model the process of bitcoin mining and to explain the blockchain environment. The class divides into groups, each member taking a specific role in the bitcoin process: 'puzzle maker', 'mathematical verifier', 'miner' and '...

Prizes for STEM based primary school competitions based in and around Glasgow, Scotland

As part of The IET Scotland South West committee, we have available a small fund available to either provide small prizes or material to enable STEM investigations / competitions to be held in and around Glasgow.

The aim is to promote STEM competitions in primary school to highlight to young people the...

Data-logging with BBC micro:bits and MakeCode for modelling with Excel and GeoGebra.

Recent developments in MakeCode now make data-capture from micro:bits very simple via the USB cable.  The data can be graphed in real time in MakeCode and exproted as CSV files.  Using tools such as Excel and GeoGebra's Spreadsheet View, the data can be manipulated, analysed and modelled.  With a pair of...

Printable Scratch Blocks for Programming Unplugged

The resource includes Scratch blocks which can be printed and laminated to allow children to create block algorithms visually and in a hands-on way. A great resource to introduce the idea of Scratch blocks to Key Stage One students in the hope that they will become familiar with the system when they reach Key Stage...

Debugging a Scratch game

A small resource which includes a "debugging strategy" sheet with suggestions to students as to how to proceed. It also contains a bug-ridden Scratch game. The activity requires students to identify and fix the bugs. Although this is a single worksheet activity, it can serve as an example/template for a whole host...

micro:bit of Things

I am investigating the potential of the micro:bit as a resource for the teaching of physical computing and science in KS 2 and KS 3. The link below will take you to a website I have set up to publish my experiments and the work of my pupils. The aim is to inform teachers who would also like to develop the use of...

Play and learn: being online

This activity book offers students aged 5 to 7 a glimpse into the impact modern technology on their everyday life. It also offers an opportunity for parents and teachers to sit together with their students and discuss important issues, such as online privacy, protecting privacy, protection of a computer and online...

Guess the algorithm

A simple and easily adaptable idea to introduce how algorithms work by allowing students to work out algorithms by a guessing game without the use of a computer. The activity is based on function machines that are used in mathematics at primary school but the level of difficulty can be amplified depending on what...

FETCH-DECODE-EXECUTE Board Game

This game teaches students how instructions and data move from RAM to the CPU and internally between the various registers and the ALU in order to run a simple program (which takes 2 numbers, adds them and stroes the result in memory).

A-Level students have fed back that it really helped them in the exam...

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