Listing all results (17)

Introduction To Computer Programming

Introduction To Computer Programming using Basic progamming language.

Basic is a simple language emulating the more complex languages used in commerce and industry for financial mamagement, etc.

The exercise covers input, print, output, +, -, X,  ÷ , =, <, >, <> , if...then, while...wned,...

The Safety Deposit Vault

This is an exercise with complex spreadsheets and mail-merged documents. It is based on an actual implementation in a vaut with over 1500 boxes of different sizes.

The simplified example uses nine boxes of three different sizes, each has the price for annual box rental.

Also recorded are the renters'...

Code and Decode

How to send secret messages to your friends.

Contains full teacher instructions. Uses Basic programming language.

Pupils shoud have completed the Introduction To Computer Programming

Dijkstra's Algorithm

Dijkstra's algorithm finds the shortest path for a given problem. Dijkstra's algorithm can be used to find the shortest route between two cities. This algorithm is so powerful that it not only finds the shortest path from a chosen source to a given destination, it also finds all of the shortest paths from the...

www.ispython.com

My website set up for teachers of Computer Science. Essentially to aid teaching at top primary through to final year secondary. Lessons, worksheets and open source software free to download from the repositories. Includes a Course for CAS Master Teachers delivered at UCL in 2016. A substantial amount of unplugged...

MyKEducation Introduction to basic STEM skills

MyKEducation FOUNDATION
 
STEM PROJECTS FOR STUDENTS AND PROFESSIONAL TEACHER DEVELOPMENT SKILLS
 
We offer after School Club or Holiday Club through partnering schools.

 

MANUAL: Open the full STEM Coordinator's manual

...

ICT World 2017

This resssource is a work  of six European schools about computational thinking. There are a lot ideas, classroom materials and results using Scratch and geog3ebra to foster computational thinking. 

URL: https://twinspace.etwinning.net/40102

Divide and conquer

This activity provides a mathematical problem that is solved in a simple way. It relates to the way algorithms are used in search engines and links to problem solving in maths. The context is that of Santa trying to find his socks in one of 1024 boxes, which a...

Raspberry Pi Minecraft Pi Unit

Seven differentiated challenge sheets for Minecraft Pi on the Raspberry Pi.  Tested on over 600 of my KS3 students!

I wanted to create a 4-hour block of lessons using Minecraft Pi on the Raspberry Pi, giving students the chance to pick an idea to code in their pairs.  Having introduced the students to the...

Variables Unplugged

This activity away from the computer is from the Barefoot Computing project. It is intended to provide a theoretical understanding of why and how variables are used in computer programming, using the example of score-keeping in a classroom quiz. Involving several volunteers from the group, the activity uses...

Pages

View all publishers