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Primary Cryptography Lesson

This Key Stage 2 activity teaches children about communicating securely.

The children learn that messages throughout time have been be encrypted and decrypted using ciphers.

They explore cryptography and gain an understanding of need for secure communications.

Get more free computing lesson...

www.ispython.com

My website set up for teachers of Computer Science. Essentially to aid teaching at top primary through to final year secondary. Lessons, worksheets and open source software free to download from the repositories. Includes a Course for CAS Master Teachers delivered at UCL in 2016. A substantial amount of unplugged...

MyKEducation Introduction to basic STEM skills

We offer after School Club or Holiday Club through partnering schools.

MANUAL: Open the full STEM Coordinator's manual

Satellite Telemetry Interpretation

As part of the FUNcube STEM satellite outreach programme we have developer a student and teachers pack showing how to interpret rea data from graphs.

These can be found at: https://funcube.org.uk/education-outreach/

Printable Scratch Blocks for Programming Unplugged

The resource includes Scratch blocks which can be printed and laminated to allow children to create block algorithms visually and in a hands-on way. A great resource to introduce the idea of Scratch blocks to Key Stage One students in the hope that they will become familiar with the system when they reach Key Stage...

Crazy Character Algorithms Activity: an Introduction to Sequences of Instructions

Children in lower primary settings can create their first algorithm using this Barefoot Computing unplugged computing activity. A picture of a 'crazy character' is decomposed into simple shapes. The instructions for drawing it are shared with the class who follow and attempt to reconstruct the picture. This...

Debugging a Scratch game

A small resource which includes a "debugging strategy" sheet with suggestions to students as to how to proceed. It also contains a bug-ridden Scratch game. The activity requires students to identify and fix the bugs. Although this is a single worksheet activity, it can serve as an example/template for a whole host...

Guess the algorithm

A simple and easily adaptable idea to introduce how algorithms work by allowing students to work out algorithms by a guessing game without the use of a computer. The activity is based on function machines that are used in mathematics at primary school but the level of difficulty can be amplified depending on what...

Scratch Music Machine

Music Machine is designed as a simple introductory program for children aged 7-8. Students create four simple buttons which play different sounds when they are clicked with the left mouse button.

If they have time, they can create their own extra buttons. Computer science concepts include using a mouse click...