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Heart Rate Monitor

In this challenge, students are asked to consider the impact of people suffering from heart conditions, both to the individual and to wider society. They then generate ideas for using programmable systems to improve people’s health, and to monitor themselves. A video introduces the idea of a heart rate monitor, and...

Astronaut or Satellite?

This activity introduces the idea of remote sensing and some of the difficulties of obtaining images from orbit by asking students to match photographs taken from the ground with early astronaut photographs.

Astro Pi Worksheet

This simple worksheet explains the inputs, sensors and outputs on the Astro Pi board. It contains a section for students to fill in with their ideas and a description of what they would use the Astro Pi for on the International Space Station.

VEX IQ with ModKit

This sample of a teacher guide introduces basic robotics using VEX IQ robotics kits and ModKit programming software – the activities are based upon a single robot model which can be constructed from the VEX starter kit.

Students learn about basic movement of the robot rover, as well as related challenges, in...

Python Projects

This series of resources supports the teaching and learning of the computer programming language Python. The series of activities, produced by Code Club have support sheets for each of the activity projects. They are easy to follow and support progression in the learning. The activities require studenst to: *...

Dijkstra's Algorithm

Dijkstra's algorithm finds the shortest path for a given problem. Dijkstra's algorithm can be used to find the shortest route between two cities. This algorithm is so powerful that it not only finds the shortest path from a chosen source to a given destination, it also finds all of the shortest paths from the...

Hello World Haskell for Key Stage 1 and PD

In this article from Hello World we discuss how the foundations of computer science can contribute to Key Stage 1 mathematics and vice versa.


Crumble Card Buggy

This resource provides instructions for building a card buggy and creating a sample programme for your crumble board. You will need motors, a battery pack and connectors to complete the project.

Lesson 9: Designing our smart city part 3


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