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There Is No Them, Only Us (Summer 2013)

This edition of the Computing at School newsletter contains articles covering:

*Computing in the national curriculum

*Computational thinking in the classroom

*Code Club

*Learning algorithmic thinking through dance

*Code Avengers

*Touch Develop

*The Behind the Screen...

Mind the Gap (Spring 2013)

This edition of the Computing at School newsletter contains articles covering:

*Increasing the number of girls studying computing

*Inclusion in computing

*Network of Excellence and CAS Hubs

*Learning about programming through knitting

*Programming with GameMaker

*...

How Do We Teach Our Kids Code? (Autumn 2012)

This edition of the Computing at School newsletter contains articles covering:

*Coding and computer science

*Code Club and Computing ++

*Tips for teaching programming

*Codecademy

*Teaching encryption with spreadsheets

*Scratch sensorboards (picoboards)

*Robotics...

Getting to Grips with Computing (Summer 2012)

This edition of the Computing at School newsletter contains articles covering:

*Computing curriculum change

*Programming pedagogy

*Database Detectives, a Digital School House resource

*Unplugged computing

*Scratch in the primary classroom

*Real robotics – outreach from...

Computing in the Curriculum: The Word is Out (Autumn 2011)

This edition of the Computing at School newsletter contains articles on:

*Using Scratch4Arduino in primary schools to make musical instruments

*Learning algorithms with folk dancing and fairy tales

*Kodu programming

*Developing computing schemes of work

*Functional programming...

Computing Teachers Spoilt for Choice? (Summer 2011)

This edition of the Computing a School (CAS) newsletter includes articles covering:

*Pedagogy of computational thinking and programming

*Modelling and simulation with StarLogoTNG

*Scratch and RoboMind

*Text-based programming with Small Basic

*Route finding with graphs at A-Level...

Mobile App Development goes Visual (Spring 2011)

This edition of the Computing at School newsletter covers many topics including:

*Visual development of mobile apps using App Inventor

*Active learning in computing using Lego NXT and Logo

*BYOB, an extension to Scratch that aids abstraction and extension

*Robot simulation using RoboMind...

Computing: A New Year, New Opportunities (Autumn 2010)

This edition of the Computing at School newsletter, from a time of extensive curriculum change, includes:

*Arguments for teaching computational thinking

*Introduction to Arduino

*A short article about JavaScript in secondary schools

Session One: Unplugged Algorithms for Moving Along a Route

A basic lesson that introduces the idea of algorithms and simple sequences of commands. The online Rapid Router environment is introduced, after the children use some 'unplugged' activities to develop their thinking.

Session Two: Starting off On-Screen With the App

The second lesson in a series of 10 introduces children further to the online programming learning environment Rapid Router. Using the Scratch-like language 'Blockly' children build simple sequences of instructions and start to debug.

The resource includes worksheets, answers, assessment forms and wall...

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