Showing 9 results

Show
results per page

A series of spreadsheet-based activities to simulate both binary and hexadecimal encoded image files. The students are required to convert between binary and hexadecimal as well as to and from denary as part of the process of solving these puzzles. The worksheet contains a number of example pictures which the...

This resource introduces binary data to students via the creation of bracelets which display their name in binary. This lesson helps to demonstrate how it is possible to take something that we know and translate it into a series of ons and offs (ones or zeroes). The resource contains a lesson plan and related...

This booklet is an example of a programme of study for ICT and Computing produced by Matt Britland. The programme contains details of the ICT strands and aims and fourteen original projects for students in years 7-9. Each project includes a link to a presentation that...

 

These two lessons use the context of the scoring system of Ultimate frisbee to help students see a real-life use of how spreadsheets and data handling can assist a sporting context.  

Lesson 1 shows...

This report gives details of a series of computing lessons designed to relate fundamental concepts of database use and design to children in Primary and Secondary Education (ages of 6 to 16). The skills and concepts developed in...

An unplugged activity that simulates how data travels around the internet in packets. It involves cutting up pictures into ‘packets of data’ and then sending them to other students for them to reassemble the picture.

Gary Setchell is the author of this resource.

 

Combing satellite and ground-based imagery, this cross-curricular learning resource for primary teachers explores planet Earth from a range of perspectives.

The activities are intended to build map skills and recognition of many physical geography features in familiar and unfamiliar locations. Mathematics...

All data on computers is stored and transmitted using the binary number system. When the binary digits need to be sent over the phone lines (which often happens in home internet connections), the digits are converted to sound...

This Challenge Pack, from the British Science Association, aims to give students aged 11-16 and their teachers and educators support to create a science, technology, engineering or maths (STEM) project that they can enter into the National Science + Engineering Competition.

Through creating a project, young...