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Sharing Secrets - Information Hiding Protocols

Cryptographic techniques enable information to be shared with other people, yet still maintain a surprisingly high level of privacy. This activity illustrates a situation where information is shared, and yet none of it is revealed: a group of students will calculate their average age without anyone having to reveal...

Publication date:
2000 - 2009

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What is Simulation?

This guide sheet from the Barefoot project explains simulation for the benefit of teachers, including what it is and why it is used. The use of simulations in the primary computing curriculum is explained, with links to the National Curriculum in each primary school key stage. The guide links to, and supports, a...

Publication date:
2010 to date

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Computational Thinking Approaches

Five guides for teachers that help them develop classroom practice to encourage computational thinking. The approaches covered include:

*Tinkering - trying things out

*Creating - planning, making and evaluating things

*Debugging - finding out why things don't happen exactly as you want...

Publication date:
2010 to date

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Make a Game Project

In this multi-lesson project pupils design and code a computer game. It uses a rainforest theme but can be adapted to any topic, with learners of varying age or ability. The project includes: *Decomposition of the elements of a game *Designing the game *Creating assets for the game, such as background images and...

Publication date:
2010 to date

26 files

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Introduction to HTML: Lesson One

This lesson activity introduces children to HTML. They learn that webpages are constructed using HTML and investigate the code used to create an example website. They then use the free 'web remix' software, Mozilla X-Ray Goggles, to change aspects of the page. An extension activity encourages remixing of popular...

Publication date:
2010 to date

3 files

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Animated Poem Decomposition Activity

This cross-curricular computing / ICT activity helps children to understand decomposition. They choose a poem and create an animation using Scratch; this encourages them to think deeply about the poem, and to explore the tools available. Children break the poem into pieces (decomposition), then plan the animation...

Publication date:
2010 to date

11 files

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ScratchJr Knock Knock Joke Activity

This Barefoot activity for young programmers exploits the sequencing and timing of joke-telling to help students learn good programming techniques. After planning an animation using a storyboard technique they then code it using the Scratch Jr app, and debug it. Tips for supporting the less able, as well as...

Publication date:
2010 to date

6 files

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Selecting Search Results

This Barefoot Computing primary school resource helps children to Understand how search engines work. By acting as a ‘web crawler’ and collecting information across a small selection of web pages, they learn what in data is indexed by search engines and how this is used when a search query is received. As well as...

Publication date:
2010 to date

3 files

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KS3 Digital literacy

Digital literacy describes the set of skills and knowledge needed by today's students to successfully interact with and navigate the modern, digital world. From staying safe online, to understanding how the internet (and the web) work, these skills can only increase in scope as the world becomes increasingly...
Publication date:
05 May 2017

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KS2 Digital literacy

Digital literacy: use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content.
Publication date:
04 May 2017

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