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Cyber Security Starter Activities

This resource consists of two starter activities, the Cyber Security Diamond asks students to take 9 statements relating to Cyber Security and rank them (in a diamond layout) from most to least important. The Social Engineering Activity contains four definitions of types of social engineering activity and asks...

Selecting Search Results

This Barefoot Computing primary school resource helps children to Understand how search engines work. By acting as a ‘web crawler’ and collecting information across a small selection of web pages, they learn what in data is indexed by search engines and how this is used when a search query is received. As well as...

Introduction to HTML: Lesson One

This lesson activity introduces children to HTML. They learn that webpages are constructed using HTML and investigate the code used to create an example website. They then use the free 'web remix' software, Mozilla X-Ray Goggles, to change aspects of the page. An extension activity encourages remixing of popular...

Infographics at the National Cyber Security Centre

These resources constitute a range of infographics (posters) about various aspects of Cyber Security and how to mitigate the threats that computer systems are daily subjected to. The posters could be used as teaching resources with lessons based around their content, with students creating their own resources...

Ready Player One - Introducing EMSL aspects of the curriculum

Note - These lessons use the book 'Ready Player One' as a starting point, teachers will need to obtain a copy of the book before using the content, the school library may have a copy that could be used.

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The Peruvian Coin Flip - Cryptographic Protocols

This activity shows how to accomplish a simple, but nevertheless seemingly impossible task -making a fair random choice by flipping a coin, between two people who don’t necessarily trust each other, and are connected only by a telephone. The resource begins with a detailed explanation of the activity and...

Networks and the internet

Students would find this Computing at School community resource useful as a revision resource for the topics of networks and the internet. It is suitable to be issued as a sequence of homework tasks.

Why computer systems must be reliable

This lesson focuses on the reliability of computer systems, and specifically how this applies in the case of self driving cars, and what some of the implications might be if this reliability is not demonstrated. Students begin by compiling arguments for and against automated vehicles in...

Factors affecting the use of ICT

This resource consists of a presentation and some supporting materials to enable students to research and create their own presentation around the ideas that there are Ethical, Legal and Environmental Issues surrounding the use of ICT in Business and Educational surroundings. The presentation sets the scene,...

Network topologies - unplugged activity

A short unplugged activity. This uses string and various other props to enable students to simulate the various network topologies required for GCSE Computing. The activities lead naturally into discussions around protocols, data collisions and reliability. A large open area may be required depending on the size...

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