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The Barefoot Computing project is helping teachers to teach the computer science elements of the primary computing curriculum. This collection contains the free, high-quality resources produced by the project, comprising of teacher guides and activity sheets.

The project uses a range of approaches to a core...

In this resource from the Construction Youth Trust, students are asked to work with percentage and decimal calculations when exploring the financial accounts of a small business. The materials have been written to help a non-teaching STEM professional to work with students in an educational setting.

The...

This activity for younger children introduces algorithms and algorithmic thinking. After first planning how to draw numbers using the simple commands available, children then program a BeeBot to create the shapes (BeeBots are a type of simple programmable rover). By watching and feeding back on each other's efforts...

For lower-primary children with some understanding of algorithms, this Barefoot Computing activity uses a basic robot (BeeBot) to show how algorithms are executed as stored programs on digital devices. Simple sequences of instructions are given to the BeeBot to 'write' numbers. These algorithms are represented by...

STEM plays an important role in the movies, even if you don’t always see it on the big screen. Sometimes it’s in the special effects that enhance a scene, or even the big ideas behind the story.

This programme has students creating their own special effects, building and testing stunt cars and exploring...

This report from Ofsted looks at low level classroom disruption. Her Majesty’s Chief Inspector (HMCI) raised concerns about low-level disruption in schools in his Annual Report 2012/13. As a consequence, guidance to inspectors was tightened to place greater emphasis on this issue in routine inspections. In addition...

A set of simple scratch ‘debugging’ activities that children can use to apply their understanding of programs and codes.  Children are shown a series of faulty programs which are based around the water cycle.  They are then supported to use logical reasoning to locate and fix the bugs within them.  Notes for...

In this activity, students create colour images from satellite data. This allows them to study how different surfaces reflect different wavelengths of light, how coloured images are created using an RGB model, and how band combinations can be chosen to examine a particular landscape effectively.

In this one hour activity, students evaluate the types of fire risks in different buildings.  In the context of a team which has been contracted by the local council to improve fire safety, each team picks a building type and produces advice for the council.

This worksheet challenges students to answer a series of questions themed around calculating the volume of products. It provides worked examples, examiners top tips and answers to each question. The resource is useful for teaching maths content in design and technology, or as a maths activity sheet.

This edition of the Computing at School newsletter, focused on the life and work of Alan Turing, contains articles covering:

*The life of Alan Turing

*Guide to Bletchley Park

*The early history of the Raspberry Pi

*GameMaker

*The Microsoft .NET Gadgeteer prototyping board

*...

The aim of this survey was to evaluate the effectiveness of actions taken by local authorities in relation to children and young people who are missing from education or in danger of becoming so. It considers whether legislation and guidance support the local authorities effectively in protecting and educating them...

This edition of the Computing at School newsletter contains articles covering:

*CAS community resources

*BCS Certificate in Computer Science Teaching

*Master Teachers

*Pedagogy in computing teaching and across the curriculum

*The Barefoot Computing project

*Computational...

This collection includes a wide range of resources to bring the Christmas theme into Science, Maths, Computing, and design and technology lessons.  Activities include:

  • deciding which planet Santa might live on
  • a coding lesson for lights on a Christmas tree,
  • making a Rudolph the red...

The Internet of Things (IoT) is about connecting the unconnected, and it is growing rapidly. It uses sensor-equipped physical computing devices, connected through wired and wireless networks and the internet. The IoT has many uses, include the...

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