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In this activity children design and build their own Ball Run, and put their final creation to the test. They are provided with tips for joining dowels together,...

The cs4fn magazine is a magazine on the fun side of all things to do with computer science. The authors write up computing research in a fun and accessible way that puts across their enthusiasm for the subject. Unplugged computing, computational thinking and practical applications of computers in many areas are...

This worksheet challenges students to answer a series of questions themed around calculating the volume of products. It provides worked examples, examiners top tips and answers to each question. The resource is useful for teaching maths content in design and technology, or as a maths activity sheet.

This resource teaches students how to code through a series of physical computing and practical activities which explore the essential role engineers have in search, save and rescue missions.

This resource is designed to provide practical and contextualized applications where people can see the role that...

 

Enrol in Coder Academy and undertake a series of imaginative and...

"Computing isn't about computers" - this quote from one of the CS4FN authors, Paul Curzon, should give you an idea about the resources in this collection. Designed to inspire, these activities are about people, solving puzzles, creativity, changing the future and, most of all, having fun. Magic tricks, philosophy,...

Produced by the Nuffield Foundation, these materials describe activities that challenge children to produce a design for a vehicle. It must be suitable for use as a storage and transport vehicle for some of the equipment used in a fairground. The vehicle should be eye catching, so that it attracts attention from...

This booklet is an example of a programme of study for ICT and Computing produced by Matt Britland. The programme contains details of the ICT strands and aims and fourteen original projects for students in years 7-9. Each project includes a link to a presentation that...

This presentation is a step by step guide to AppShed.  AppShed is a free online tool, that allows students to create mobile apps for iOS and Android. This PowerPoint scaffolds the production of a film information app, but could easily be adapted for another project. The resource is aimed at students aged between 11...

Design Club is a social enterprise set up to help children become design thinkers. We create industry-standard resources to help people run design thinking clubs and workshops for 9-13 year olds.

This set of resources contains everything you need to run a Design Club taster project: worksheets, a delivery...

In this book, the author analyses design's role within the consumer society, and discusses what our obsession with it tells us about the present state of our own culture.

Readers will learn how to write code and then build their own...

The national strategy for Key Stage 3 is mounted by the Department for Education and Skills (DfES) and supported by a national team. The aim of the strategy is to raise standards by strengthening teaching and learning, developing cross-curricular skills such as literacy and numeracy, helping pupils who come into...

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