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This edition of the Computing at School newsletter contains articles covering:
*Computing curriculum change
*Database Detectives, a Digital School House resource
*Scratch in the primary classroom
*Real robotics – outreach from...
This edition of the Computing at School newsletter contains articles on:
*Using Scratch4Arduino in primary schools to make musical instruments
*Learning algorithms with folk dancing and fairy tales
*Developing computing schemes of work
A basic lesson that introduces the idea of algorithms and simple sequences of commands. The online Rapid Router environment is introduced, after the children use some 'unplugged' activities to develop their thinking.
The second lesson in a series of 10 introduces children further to the online programming learning environment Rapid Router. Using the Scratch-like language 'Blockly' children build simple sequences of instructions and start to debug.
The resource includes worksheets, answers, assessment forms and wall...
In the third lesson of the course, children use direct 'remote control' of the Rapid router van to gain experience before starting to program their own sequences of commands. They also start to debug simple sequences.
The resource contains assessment records, wall displays, and activity solutions.
The 7th lesson in this Rapid Router course using Blockly brings repetition to algorithms. Children use repeat to make simple sequences of commands shorter and more efficient.
The resource includes worksheets and model answers, assessment sheets and wall displays.
Lesson 8 in a series of lessons using Rapid Router, the game-like environment for learning programming. This session takes loops and repetition further, and includes reusing statements and nested loops.
The resource includes wall displays, worksheets, model answers and assessment sheets.
This lesson, in the Blockly Rapid Router series, challenges children to create their own maps which are then offered to classmates to solve. Creating the maps requires logical thinking and mental debugging to check it is 'solvable'.
Also included are wall charts, worksheets...
This lesson utilises challenges created by children during lesson 9 of the Blockly 'Rapid Router' course. While attempting to follow a programming challenge written by someone else, debugging skills and logical thinking are encouraged. Children are also required to use loops and other constructs independently....
This resource from the MIT team where Scratch originated consists of a teacher guide and student workbook.
The teacher guide begins with the very basics, for those who have never used the programming environment. Using videos and...