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Tim Peake public presentation

This presentation was produced by the UK Space Agency for Tim Peake's mission to the International Space Station in 2015/16.

Hello World Haskell for Key Stage 1 and PD

In this article from Hello World we discuss how the foundations of computer science can contribute to Key Stage 1 mathematics and vice versa.

Plan your own scheme of work - Jamble

2 different versions of editable schemes of work, supporting the quick planning of lessons.

Bee-Bots Basics

This introduction to using the small programmable robot, the BeeBot, introduces children to creating simple programs. They learn the importance of sequences of accurate instructions, and test their sequences out using a 'fakebot' or paper-robot. Children are encouraged to debug and develop their sequences before...

Life in a Can

A cross-curricular resource for primary and lower secondary schools that investigates life and how it can be maintained in the harsh atmosphere of space.

The engineers and scientists who built the International Space Station are faced with huge challenges - everything needed to keep astronauts alive must be...

Coding a Rock Band

Developing project based work for children aged 5-7 to allow them to understand how coding can be built into product. Great fun planning but the work, talking through equipment, the science behind as working circuit and coding the product to work. 






My school day: introducing computer science ideas at KS1

This flexible activity could be used for introducing a number of computer science ideas:

  • Abstraction: before introducing these cards, can the children draw or verbalise a simplified day in their life?
  • Sequences: can the children put the events in order?
  • Decomposition: can the children...

STEM and STEAM for Cartography

Mini Map Makers is creating a Poster for STEM and STEAM for Cartography. How Cartography interacts with the elements! 

This is working progress and a draft copy will be out soon!

What is Simulation?

This guide sheet from the Barefoot project explains simulation for the benefit of teachers, including what it is and why it is used. The use of simulations in the primary computing curriculum is explained, with links to the National Curriculum in each primary school key stage. The guide links to, and supports, a...

Lego building algorithm activity

In this adaptable lesson plan children create a simple model (out of Lego or similar) and then take photos to create instructions (an algorithm) for other children to recreate their model. By removing one block at a time they are decomposing the problem into manageable steps. Teachers may wish to split this lesson...


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