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The guide Pictorial representation, from the Nuffield Mathematics Project, was designed to help teachers of students between the ages of 5 and 10. The guide deals with graphical representation in its many aspects. It contains helpful notes for the teachers as well as ideas and examples of students’ work.

Aimed at early years and lower primary this resource supports the learning of basic programming. It contains a printable pirate themed programmable robot mat on a grid. Children can program a Bee Bot to visit several sites on the pirate island and reach a treasure chest. It is designed to be printed in several A4...

Robots are really useful in space as they can do lots of different jobs, some of which are too difficult or dangerous for humans. This activity looks at the different uses of robots in space exploration, with children...

The Principia Space Diary aims to help children find out more about the Principia mission, to strengthen literacy and digital literacy skills and engage children in STEM learning....

The resource includes Scratch blocks which can be printed and laminated to allow children to create block algorithms visually and in a hands-on way. A great resource to introduce the idea of Scratch blocks to Key Stage One students in the hope that they will become familiar with the system when they reach Key Stage...

Two different sets of printable Scratch blocks that could be used for display or for unplugged programming in upper key stage 1 classrooms as an introduction to programming.

Alec Jackson is the author of the Scratch block cutouts resource.

James Holmes, Gary Setchell, Keith Madderson and Cobie van de...

These three resources, from the National Strategies, focus on solving problems.

Logic problems and puzzles...

In this activity SEND pupils will learn to use logical reasoning to solve a problem and can be adapted using the PowerPoint to develop understanding of algorithms, decomposition and debugging. The activity gives pupils the opportunity to solve the traditional problem of a farmer trying to get a chicken, fox and...

Combine Roman mosaics with the teaching of pixels and digital images in computing, with this colour by Roman numeral pixel puzzle.

This collection offers guidance on how to deliver the computing curriculum to pupils aged 5 to 11 with special educational needs who are...

This document offers guidance on how to deliver the computing curriculum to pupils with special educational needs who are working below national curriculum levels. The document outlines the different computational thinking concepts and the P scales with which to assess children against.

This handy guide has been produced with a view to helping others deal with the practicalities of starting up a STEM Club. The guide includes advice on the following:

  • Decide on why you want to set up a STEM club
  • Approach people who might be interested in getting involved
  • Timing
  • ...

Published termly and supporting the primary, secondary and further education sector, these insightful magazines contain interviews, features, news, and tips on teaching and learning in STEM related subjects.

The STEM...

As experts in teaching of STEM subjects, the National STEM Learning Centre and Network is here to help teachers inspire, excite and engage students.

Published termly, the STEM Learning magazines bring together...

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