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Storage devices

Resources which centre around a series of lessons that facilitate students producing a large Mind Map of ideas and facts about computing hardware. The Mind Map itself is created using a free online tool called MindMup.com, but any other suitable software or even just pencil and paper methods could also be used....

Hardware theory: storage device top trumps

Students will need to be given various aspects of both secondary storage devices and what is expected of them in terms of creating the top trumps themselves. As background to the task the teacher needs to start by explaining the three main types of secondary storage magnetic, optical and solid state.

After...

Binary and bitmapped images

A series of spreadsheet-based activities to simulate both binary and hexadecimal encoded image files. The students are required to convert between binary and hexadecimal as well as to and from denary as part of the process of solving these puzzles. The worksheet contains a number of example pictures which the...

Algorithms student booklet

This booklet contains a number of very briefly described algorithms, which students are then expected to analyse, develop an algorithm for and then implement in a language of their choice. Each section contains success descriptors at three different levels which could be adapted to meet the requirements of an...

Computing curriculum: projects for students in Years 7 - 9

This booklet is an example of a programme of study for ICT and Computing produced by Matt Britland. The programme contains details of the ICT strands and aims and fourteen original projects for students in years 7-9. Each project includes a link to a presentation that can be used by teachers and by students. The...

BBC micro:bit – bees and pollination

The BBC micro:bit is a great tool for carrying out surveys that involve quickly counting and recording one or two variables. Using the button inputs provides a simple interface to the device allowing, for instance, quick tallying of the numbers of two different types of bee around a plant. Other examples might...

Computational Thinking Homework

A set of homework challenges to promote computational thinking using Scratch and Python courtesy of Greg Reid, a CAS member in Scotland.

The challenges are:

*fixed loops in which students are presented with a series of scripts produced using the programming language Scratch. Students...

Tourist Town - Dominating Sets

Many real-life situations can be modelled in the form of a network or “graph” of the kind used for colouring in the Poor Cartographer – Graph Colouring resource. Networks present many opportunities for the development of algorithms that are...

Computer Games vs Sport

The activity allows the students to explore social, ethical, economic and health issues relating to the use of Nintendo Wii compared to doing real sports and present their findings in a persuasive, coherent and focused argument. Students identify arguments for and against the topic, researching information needed...

National Science + Engineering Competition Challenges

This Challenge Pack, from the British Science Association, aims to give students aged 11-16 and their teachers and educators support to create a science, technology, engineering or maths (STEM) project that they can enter into the National Science + Engineering Competition.

Through creating a project, young...

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