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Electronic handbag project

This resource can be used to support an electronic handbag project. There are four worksheets that cover the following topics:

  • micro-controllers
  • exh numbering for neopixels
  • the ‘Internet of Things’
  • conductive thread circuits

The worksheets are suitable for...

Publication date:
2010 to date

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Structure and function of a processor

This resource consists of two presentations on the structure of the CPU.  As well as detailing the different components e.g. ALU, registers and buses it compares different types of processor and different architectures e.g. CISC vs RISC. This topic is dealt with in more detail in the second presentation.

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Publication date:
2010 to date

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Introduction to App Inventor

An introductory resource to App Inventor for students aged 11- 14 years. App Inventor is a visual programming environment that allows students to build mobile apps for smartphones and tablets. This resource contains a teacher presentation and worksheet to support the students in their development of a simple 'spot...

Publication date:
2010 to date

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Electro fashion: sewable LED kits

This booklet is aimed at KS3 teachers that want to offer wearable technology projects. It covers the following topics, conductive thread, LEDs and resistors, stitched circuits and press stud switches. Each of the tasks require little or no electronics experience. The information can be used to plan lessons or can...

Publication date:
2010 to date

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Robotics with Enchanting and LEGO® NXT

Enchanting is free to use software that enables students to program LEGO Mindstorms NXT robots. Unlike Lego’s proprietary software, Enchanting allows the students to program in a Scratch like environment. The first resource is a teacher guide to NXT and the Enchanting IDE. It provides a detailed introduction to the...

Publication date:
2010 to date

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MicroBit & BitBot robotics lessons

A 4-week lesson programme introducing robotics to KS3 using a Micro:Bit and a BitBot. The Bit:Bot Robot is easy to assemble and comes equipped with programmable neopixels, light and line following sensors.  This series of lessons introduce embedded programming, control structures, switching on the neopixels,...

Publication date:
2010 to date

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BBC micro:bit Robot Buggy

This is a resource aimed at students aged 11-14. It is one of a series that support the use of the BBC micro:bit in the classroom. The pack contains several lesson plans, presentations and student handouts. The first ‘unplugged’ lesson introduces students to how programmable systems work, the second they are walked...

Publication date:
2010 to date

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Build a robot buggy

In this project students learn to build a robot buggy using a Raspberry Pi. It contains detailed tutorials that cover:

  • How to setup a motor controller board with two motors
  • How to control motors using Python
  • How to build a robot chassis

These activities are aimed at ...

Publication date:
2010 to date

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Making games with Python & Pygame

This resource is a detailed guide to Pygame. Pygame is an open source library that allows students to make graphical computer games and multimedia applications in the Python programming language. The book is suitable for students aged 14 – 18 years, Ideally, students should already have been taught the basics of...

Publication date:
2010 to date

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Emotional robot

A short starter activity for students of all ages. It would make a good introduction to lessons on robotics or artificial intelligence and could spark a discussion on how neural networks might be used to create human-like behaviour?. Equally, when discussing HCI design, it might move the debate beyond keyboard and...

Publication date:
2010 to date

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