Listing all results (55)

Your career in cancer research

This booklet provides useful information on a variety of routes into a career in cancer research including the fields of mathematics, computer science, chemistry, biochemistry, physics, medicine and non-research roles.

Publication date:
2010 to date

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Watching a Glacier (7-11)

This activity uses satellite images of the Earth to show how a glacier has changed over almost three decades. Children are asked to measure the glacier to find out how much it has changed in size and to compare false-colour images to suggest how this helps us find out more about environmental change. This resource...

Publication date:
2010 to date

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Introduction to App Inventor

An introductory resource to App Inventor for students aged 11- 14 years. App Inventor is a visual programming environment that allows students to build mobile apps for smartphones and tablets. This resource contains a teacher presentation and worksheet to support the students in their development of a simple 'spot...

Publication date:
2010 to date

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Internal components of a computer

This mind-map is a great revision tool for students aged 14 -16.  It covers the main components of a computer system including the CPU, memory and storage devices. Ideally, the students would complete their own mind-maps at the end of the topic. This sheet could then be used as a reference for the teacher or if...

Publication date:
2010 to date

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OCR GCSE Computing Guide

GCSE Computing – The Teacher’s Unofficial Guide This guide, which supports the OCR GCSE, covers how to teach the course. Separate sections look at: • Written examination • Practical investigation • Programming project It is not officially linked to the exam board, but they have ‘adopted’ it as their official,...

Publication date:
2010 to date

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Bug in the water cycle

A set of simple scratch ‘debugging’ activities that children can use to apply their understanding of programs and codes.  Children are shown a series of faulty programs which are based around the water cycle.  They are then supported to use logical reasoning to locate and fix the bugs within them.  Notes for...

Publication date:
2010 to date

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Challenging Questions in Computing - Display

This resource is a set of questions about computing to get students thinking. They could be used as a starter activity, to encourage thinking outside the box or for starting discussions. This resource makes a nice display if you print the pages on different coloured card.

Publication date:
2010 to date

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Squishy circuits classroom guide

Squishy Circuits are a great way to take modelling further by introducing batteries and components. Use Squishy circuits (conductive and insulative play dough) to create the circuits and realise part of a design. Comprehensive classroom guidance for ideas in using this in fun and inspiring ways.

Publication date:
2010 to date

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PA Raspberry Pi Challenge

The competition challenges participants to use a Raspberry Pi to drive innovation in a particular theme.

Publication date:
2010 to date

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Imagine Cup

Imagine Cup is a global competition that empowers the next generation of computer science students to team up and use their creativity, passion and knowledge of technology to create applications that shape how we live, work and play.

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2010 to date

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