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This project, exploring basic encryption, is a useful introduction to data security as well as iterating through strings to manipulate them. The program create a ‘substitution cipher’, one of the most basic forms of encryption. It also demonstrates that, for more complex chained commands, Scratch becomes rather...
This activity is an introduction to writing programs that can handle errors. It also helps students to understand number bases, by guiding them through the writing of a ‘base converter’ program.
This issue of Computer Science for Fun is entitled ‘Computer Science in Space’, and explores the role of computers in space exploration and astronomy.
It includes articles covering:
• Computer scientists working for NASA
• GPS and computer art projects that love your data
This issue of magazine includes the following articles:
- Preparing BTEC students for university by Adrian Greenall
- Future careers in magic by Dave Gibbs
- What does a good science scheme of learning look like? by Mark Langley
- Exploring our universe by Tom Lyons
A detailed infographic covering the concept of Big Data. Each graphic tackles a different aspect of this phenomena, including data sizes, big data companies, the past, present and future of big data and how data will impact society. Suitable for students aged 11 - 16 years, the information is easy to comprehend...
This issue of the magazine includes the following articles:
- Have your Pi and eat it too by Michael Anderson
- Bananas are big business by Ed Walsh
- The E in STEM by Gill Collinson and Gemma Taylor
- Celebrating International Darwin Day by Simon Quinnell
- Applying learning...
This Pedagogics resource uses the following quote from the Chinese philosopher Confucius: "Tell me...and I will forget. Show me... and I will remember. Involve me... and I will understand"
This resource by Pedagogics explores subtle adjustments to teacher's language in order to be less emotive, more objective-led and promote progress.
A presentation highlighting seven strategies for behaviour management.
This issue of Computer Science for Fun focuses on creative computing. Can a machine even ever be truly creative? After all they are just blindly following their programs. Surely that isn’t what creativity is about! But what do we really mean by creativity? We need to decide if we are to write programs that are...