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The MagPi essentials: hacking and making in Minecraft

This resource uses the version of Minecraft that comes pre-installed within the Raspbian operating system for the Raspberry Pi. As such a Raspberry Pi is required to use this e-book. Minecraft: Pi Edition comes with a powerful Application Programming Interface (API), which allows students to hack and make entire...

The MagPi essentials: learn to code with Scratch

In this resource , students can get started and are guided step-by-step through the process of creating all sorts of projects using Scratch including games, animations, quizzes, electronics circuits, and more. Although originally written for the Raspberry Pi all the projects can be ported to other platforms (except...

STEM Learning primary magazine - autumn 2016

This issue of the magazine focuses on assessment in primary education, how to drive science education in the primary classroom,  demonstrates the effects of using a pulley and even how to open a museum in a school! Karen Brunyee,Primary Professional National Lead, describes how to incorporate STEM...

Learning to Think (Spring 2014)

This edition of the Computing at School newsletter focuses on Computational Thinking, and contains articles covering:

*The importance of computational thinking

*CTillustrated – displays of concepts of Computational Thinking

*Code Club – after-school, volunteer-led clubs for learning computing...

STEM learning: primary - autumn 2015

The Primary STEM Learning Autumn magazine is an excellent read for Primary Schools Teachers. Articles include, spooky STEM activities to do for Halloween, how to incorporate science into mathematics and English lessons, and everything you will need to know about British astronaut Tim Peake blasting off into Space...

Computer Science as a School Subject: Seizing the Opportunity

This briefing note, intended for Governors and Senior Management Teams, fleshes out the background to the introduction of computing in schools and is intended as a basis for a strategic debate about reform of the ICT curriculum. It has been written mainly with schools in mind, but the broad outline of the argument...

The Raspberry Pi Education Manual

This resource is designed as an introduction to activities available using a Raspberry Pi computer. The introduction explains:
*what a Raspberry Pi is: a small, affordable yet powerful computer
*what can be learnt from this manual: how to perform simple programming and the basics of computer science...

Scratch Music Machine

Music Machine is designed as a simple introductory program for children aged 7-8. Students create four simple buttons which play different sounds when they are clicked with the left mouse button.

If they have time, they can create their own extra buttons. Computer science concepts include using a mouse click...

Abracadabra! The Magic of Computer Science (Summer 2010)

This edition of the Computing at School (CAS) newsletter covers a range of topics including:

*Unplugged computing magic tricks

*Programming using Alice, Scratch and GameMaker

*Making games with Kodu

*Object oriented programming in Java with Greenfoot

Computing: The Next Generation (Autumn 2009)

This early edition of the Computing at School (CAS) newsletter includes articles on Scratch programming and curriculum structure in lower secondary school. Also, videos showing the importance of maths in computer science are highlighted.

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