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VEX IQ with ModKit

This sample of a teacher guide introduces basic robotics using VEX IQ robotics kits and ModKit programming software – the activities are based upon a single robot model which can be constructed from the VEX starter kit.

Students learn about basic movement of the robot rover, as well as related challenges, in...

STEM Clubs: step by step guide

This handy guide has been produced with a view to helping others deal with the practicalities of starting up a STEM Club. The guide includes advice on the following:

  • Decide on why you want to set up a STEM club
  • Approach people who might be interested in getting involved
  • Timing
  • ...

STEM Clubs: setting up a club

This series of five videos describes what one needs to consider when setting up a STEM club, and the range of different ways in which one can approach it.

Benefits of setting up a club

Practical considerations

What to do and how to do it...

STEM Clubs: reaping rewards

The four videos below focus on the impact of STEM clubs on achievement, opportunities for staff CPD, and the awards and competitions open to clubs.

Awards and competitions

Academic achievement

Life skills

Professional development...

STEM Clubs: identity and impact

The videos below describe how to create your own club identity, extend the impact of a club, and how to establish successful relationships with other schools and a local community.

Working with your local community

Working with other schools

...

STEM Clubs are individual to each school and there is no fixed formula for running one. There is, however, plenty of support available for those wanting to start one, and for existing club leaders who want to develop their club further.

This collection includes a step by step guide which...

This collection contains computing-related resources for use at STEM clubs.

Python Projects

This series of resources supports the teaching and learning of the computer programming language Python. The series of activities, produced by Code Club have support sheets for each of the activity projects. They are easy to follow and support progression in the learning. The activities require studenst to: *...

Movies and magic 9-11

Sometimes what looks like magic is actually science! In this programme, pupils will look at magic and movie tricks for inspiration and find out how it’s done. They explore how things are done to make movies look realistic, and investigate whether some of the themes or technology from the movies could be possible in...

Movie music 11-14

Movies are amazing: a good movie can make you laugh, cry or jump in surprise. But how do they do it? The music you are listening to plays a big part. This programme investigates the design and technology that goes into making movies sound good – from understanding how soundtracks can make you feel a particular...

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