Listing all results (168)

This collection includes resources for primary schoolchildren of all ages learning early computer programming. Using the Blockly drag-and-drop visual language, children program the movement of grocery vans around maps. The resources should be used with the ...

Squishy circuits classroom guide

Squishy Circuits are a great way to take modelling further by introducing batteries and components. Use Squishy circuits (conductive and insulative play dough) to create the circuits and realise part of a design. Comprehensive classroom guidance for ideas in using this in fun and inspiring ways.

Educational practices - effective pedagogy in mathematics

This UNESCO publication draws on a wide range of research into pedagogical approaches that aim to engage learners and lead to desirable outcomes in mathematics. The report looks to deepen the understanding of educational practices that optimise opportunities for mathematics learners.

The report aims to...

Educational practices -emotions and learning

In this booklet, Reinhard Pekrun draw upon empirical evidence to address the emotions experienced by students at school. He discusses the nature and diversity of these emotions, their function on student’s learning, their individual antecedents, ways to regulate these emotions, and the influence on teachers,...

Educational practices- nurturing creative thinking

This booklet, draws on research and experience to presents eight key principles of creative thinking that are interlinked and interrelated and equally important for nurturing creativity in the educational context.


Creative thinking is defined as the thinking that enables students to apply their...

Ada Lovelace, poet of science: the first computer programmer

 

Two hundred years ago, a daughter was born to the famous poet, Lord Byron, and his mathematical wife, Annabella.Like her father, Ada had a vivid imagination and a creative gift for connecting ideas...

Ada Byron Lovelace and the thinking machine

 

Ada Lovelace, the daughter of the famous romantic poet, Lord Byron, develops her creativity through science and math. When she meets Charles Babbage, the inventor of the first mechanical computer,...

Yorkshire Games Festival 2017 brochure

Brochure showcasing the events of the Yorkshire Games Festival 2017.

Kids get coding: staying safe online

 

There are amazing things to discover on the Internet, but to become great coders it's important to know what happens to the information we post and leave behind. Learn how computers are connected...

Educational practices -guiding principles for learning in the 21st Century

The purpose of this booklet is to offer guiding principles about learning in the twenty-first century. It is intended for teachers, curriculum designers, school leaders, and others involved in all levels of school education and can be used for any age group, as the principles it contains are general enough to be...

Pages

View all publishers