Listing all results (17)

The challenge of the chip

 The Challenge of the Chip (Science Museum)

 

Publication date:
1980

Physical resource:
Book

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The Chocolate Factory - Human Interface Design

The aim of this activity is to raise awareness of human interface design issues. In a world where poor design is rife, people have become accustomed to dealing with problems caused by the artifacts with which they interact, sometimes blaming themselves instead of attributing the problems to flawed design. The issue...

Publication date:
2000 - 2009

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Computing curriculum: projects for students in Years 7 - 9

This booklet is an example of a programme of study for ICT and Computing produced by Matt Britland. The programme contains details of the ICT strands and aims and fourteen original projects for students in years 7-9. Each project includes a link to a presentation that can be used by teachers and by students. The...

Publication date:
2010 to date

1 file

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The Emotional Computer

Can computers understand emotions? Can computers express emotions? Can they feel emotions? This video, from the University of Cambridge, examines the research of Professor Peter Robinson exploring how emotions can be used to improve interaction between humans and computers.

The research team is collaborating...

Publication date:
2010 to date

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Switched On Computing

The Computing at School newsletter is published three times a year. It is full of practical ideas for teachers of computing in primary and secondary schools, with articles contributed by a number of CAS members. With input from teachers, academics, advisors and industry professionals, it provides a varied source of...

Publication date:
2010 to date

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Programs in a Box

These activity packs are designed to help young people engage with different areas of computing. They contain practical activities and detailed teacher guidance allowing novice teachers to lead interesting, multi-disciplinary projects.

The guides are published by the US National Center for Women in IT, and...

Publication date:
2010 to date

2 resources
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Schoolcoders

This collection of resources supports computing and computer science in upper secondary schools.

The resources offer in-depth learning opportunities covering programming with Python as well as other aspects of the curriculum.

Publication date:
2010 to date

5 resources
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Computer Science for Fun

"Computing isn't about computers" - this quote from one of the CS4FN authors, Paul Curzon, should give you an idea about the resources in this collection.

Designed to inspire, these activities are about people, solving puzzles, creativity, changing the future and, most of all, having fun.

Magic...

Publication date:
2010 to date

22 resources
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CS4FN Magazine

The cs4fn magazine is a magazine on the fun side of all things to do with computer science. The authors write up computing research in a fun and accessible way that puts across their enthusiasm for the subject. Unplugged computing, computational thinking and practical applications of computers in many areas are...

Publication date:
2010 to date

23 resources
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Computing Science

The objective of this book is to provide a grounding in all the major aspects of computing taken from the stand point of how computing was in the early 1980s. Whilst some of the sections are out of date, they have value in putting modern day computing into perspective. Other sections have value in that the basic...

Publication date:
1980 - 1989

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