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The main objective of this session is to understand what algorithms are.

Instructions:

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Our first activity introduces children to the fakebot (a printed or drawn Beebot). It allows your child/ren to explore through play what something can or cannot do. This is known as tinkering.

Please see the session plan for further guidance. 

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In this session you will look at what a binary numbers. Understanding how numbers are made in binary will help you access the next session on images. Steps 1 to 9 explains the activity to be done which is to fill in a table making binary numbers (Worksheet). The extension does not need to be done to understand the...

This week's activity continues to use a fakebot (a printed or drawn Beebot) to create numbers. 
Many of the concepts and approaches built into this lesson support computational thinking (problem solving):
• They use decomposition to break down the numerals into sections, making it easier to write the...

The main objective of this session is to understand what debugging and logical reasoning is, by using a 2D drawing and algorithm...

This session introduces you to converting denary or base 10 numbers to binary digits and back again. It consists of two files, a set of slides explaining how binary conversions work and a worksheet.

  1. Read the slides in Slides - Binary Digits about binary digits. Make sure you are clear on how the values...

In this activity children will consider the personal information that might be appropriate to provide to a given person.  

In this session you and your child will be looking at an online safety story created by Childnet International for 3 to 7 year olds. You will join in with Mummy Penguin’s song and follow the adventures of Smartie the Penguin as he learns how to be safe on the internet. You will find a range of resources and...

This week's activities allow your child/ren to: ...

In this session you will look at how images are made on computers using picture elements or, more commonly known as, pixels. If you have access to a computer you can follow the computer based activity. If you do not then you can follow the unplugged activity. Either way you will begin a journey into understanding...

This week we continue to use a fakebot and review the terms ‘algorithm’ (a set of steps, instructions or rules) and ‘debugging’ (fixing an error) as the children learn to create instructions for a programmable device. We make the fakebot travel around shapes and then stars.

Please see the session plan for...

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