Listing all results (309)

Cool coding

 

A fun, accessible guide to computers and coding for older children and curious adults. This fun and quirky book provides a fascinating introduction to the world of computer coding, organized into...

Publication date:
2017

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Computer networks

A very comprehensive article explaining how computers communicate, what the internet is and what services run on it. On the third page (labelled page 34) there is a very good unplugged classroom activity that can be used to model how packets of data are passed by the internet. The document also contains classroom...

Publication date:
2010 to date

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Educational practices - effective pedagogy in mathematics

This UNESCO publication draws on a wide range of research into pedagogical approaches that aim to engage learners and lead to desirable outcomes in mathematics. The report looks to deepen the understanding of educational practices that optimise opportunities for mathematics learners.

The report aims to...

Publication date:
2010 to date

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About me

In this activity, part of a group of Python inspired resources,  students will learn how to write a Python program telling people all about you.

Teachers and session leaders should access the project materials and notes ...

Publication date:
2010 to date

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Girls who code: learn to code and change the world

 

Since 2012, the organization Girls Who Code has been leading the charge to get girls interested in technology and coding. Now its founder, Reshma Saujani, wants to inspire you to be a girl who...

Publication date:
2017

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Book

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Educational practices -emotions and learning

In this booklet, Reinhard Pekrun draw upon empirical evidence to address the emotions experienced by students at school. He discusses the nature and diversity of these emotions, their function on student’s learning, their individual antecedents, ways to regulate these emotions, and the influence on teachers,...

Publication date:
2010 to date

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Educational practices- nurturing creative thinking

This booklet, draws on research and experience to presents eight key principles of creative thinking that are interlinked and interrelated and equally important for nurturing creativity in the educational context.


Creative thinking is defined as the thinking that enables students to apply their...

Publication date:
2010 to date

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Computer animation competition

  • Entrants create an original key-frame computer animation, up to one minute in length, using eligible software including: Alice, Flash, Scratch, Blender, Autodesk 3D Studio Max, Autodesk Maya, and Serif DrawPlus. Entries can be from individuals or from small teams. Prizes are awarded by...
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2010 to date

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Hello Ruby: adventures in coding

 

Meet Ruby - a small girl with a huge imagination, and the determination to solve any puzzle. As Ruby stomps around her world making new friends, including the Wise Snow Leopard, the Friendly Foxes...

Publication date:
2015

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Book

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Margaret and the Moon: how Margaret Hamilton saved the first lunar landing

 

A true story from one of the Women of NASA!

Margaret Hamilton loved numbers as a young girl. She knew how many miles it was to the moon (and how many back). She loved studying algebra and...

Publication date:
2017

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Book

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