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Teleporting Robot

This CS4FN activity from the team at Queen Mary University of London highlights some issues encountered during the design of human-computer interfaces (HCI). It acts as an introduction to HCI, introducing the need to translate problems and to understand how people behave.

The activities include a robot...

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2010 to date

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The Emotion Machine

By creating their own paper ‘robot face’, students learn about how high-level language is translated into low-level machine instructions.

The resource, created by Paul Curzon and Peter McOwan of the CS4FN team, covers sequencing in programs, compilers and interpreters. A detailed instruction sheet guides...

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2010 to date

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Tour Guide (Companion to the Knight’s Tour Activity)

Containing two linked activities, these resources from the CS4FN team introduce graphs to represent inter-related data and algorithms to negotiate them.

Suitable for non-programmers being introduced to algorithms, the two challenges – the Knights Tour and the Tour Guide – are similar. Both use graphs as...

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2010 to date

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BBC micro:bit in space

The BBC micro:bit is a small programmable device, designed to engage children with coding and the world of digital. Given to all 11-12 year old students across the UK in 2016, it is supported with a range of programming environments available here.

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2010 to date

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Astronaut reaction speed

This activity includes a game-based approach to measuring reaction speed. Fast reflexes are vital to astronauts who may need to deal with rapidly escalating incidents and high-speed projectiles.

The effect of distraction on reaction speed is investigated – students collect multiple readings and take averages...

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Acceleration

Students often find it difficult to understand the related concepts of acceleration and speed. Making use of the BBC micro:bit on-board accelerometer, this playful activity allows students to get an intuitive understanding through hands-on activity.

The simple game requires that students maintain...

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2010 to date

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Plant growth

The growth of plants in space is a keen area of experimentation, including ongoing work aboard the International Space Station. Successful crops will help astronauts to spend longer in space, boosting their healthy diet while reducing the mass of prepared food that must be transported from Earth.

Using a...

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2010 to date

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Solids, liquids, gases

The relationship between energy and states of matter is sometimes difficult for students to comprehend. This activity helps to reinforce the notion that, when energy is added to a system, the molecules themselves do not change but their motion and relative positions do change.

While the model is a...

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2010 to date

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Visual perception

Astronauts, and especially spacecraft commanders, must take in a huge amounts of information from displays and screens. Small changes in this information might indicate important changes that should be addressed, and missing the signs may have important consequences.

This simple activity challenges students...

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2010 to date

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